More cleanup and reorganisation

This commit is contained in:
ROllerozxa 2022-11-25 21:12:05 +01:00
commit 4d86faee15
764 changed files with 10 additions and 190931 deletions

2
.gitignore vendored
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@ -56,3 +56,5 @@ configure~
*.apk
*.idsig
build-android/principia/deps
build-android/deps__
__pycache__

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@ -1,19 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<project name="Principia" default="help">
<loadproperties srcFile="local.properties" />
<property file="build.properties" />
<property file="default.properties" />
<loadproperties srcFile="default.properties" />
<loadproperties srcFile="project.properties" />
<import file="${sdk.dir}/tools/ant/build.xml" />
<path id="android.antlibs">
<pathelement path="${sdk.dir}/tools/lib/anttasks.jar" />
<pathelement path="${sdk.dir}/tools/lib/sdklib.jar" />
<pathelement path="${sdk.dir}/tools/lib/androidprefs.jar" />
<pathelement path="${sdk.dir}/tools/lib/apkbuilder.jar" />
<pathelement path="${sdk.dir}/tools/lib/jarutils.jar" />
</path>
</project>

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@ -1,6 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<lint>
<issue id="UselessParent">
<ignore path="res/layout/webview.xml" />
</issue>
</lint>

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@ -8,3 +8,5 @@ test
compile
install-sh
missing
COPYING
INSTALL

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@ -1 +0,0 @@
/usr/share/automake-1.11/COPYING

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@ -1 +0,0 @@
/usr/share/automake-1.11/INSTALL

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@ -1,15 +0,0 @@
# **Installation Guide for Debian 8.3**
## 1. Install pre-requisites
```sh
sudo apt-get install build-essential automake gtk+2.0 libxss-dev libasound2-dev valgrind
```
## 2. Build Principia
```sh
./autogen.sh
./configure
./go
```
## 3. Fixed

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@ -1 +0,0 @@
src:*

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@ -1 +0,0 @@
cat Makefile | grep -e ".lo:" | awk '{print "../src/SDL/" $2}' | sed 's/\/\.\//\//g'

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@ -8,3 +8,5 @@ principia
ss-*.png
principia.error
config.sh
COPYING
INSTALL

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@ -1 +0,0 @@
/usr/share/automake-1.11/COPYING

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@ -1 +0,0 @@
/usr/share/automake-1.11/INSTALL

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@ -1 +0,0 @@
cat Makefile | grep -e ".lo:" | awk '{print "../src/SDL/" $2}' | sed 's/\/\.\//\//g'

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@ -2,3 +2,5 @@ Makefile
autom4te.cache*
*.stackdump
missing
COPYING
INSTALL

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@ -1 +0,0 @@
/usr/share/automake-1.11/COPYING

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@ -1 +0,0 @@
/usr/share/automake-1.11/INSTALL

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@ -1,2 +0,0 @@
SHA1(principia.exe)= 14e799a1a33c53b9403264372fbb141478e72b9d
SHA1(principia-setup.exe)= d28c6b8606d702b643c122ed67aea02df87fa35c

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@ -32,8 +32,8 @@ FunctionEnd
!define MUI_ABORTWARNING
!define MUI_UNABORTWARNING
!define MUI_WELCOMEFINISHPAGE_BITMAP "welcome.bmp"
!define MUI_UNWELCOMEFINISHPAGE_BITMAP "unwelcome.bmp"
!define MUI_WELCOMEFINISHPAGE_BITMAP "installer/welcome.bmp"
!define MUI_UNWELCOMEFINISHPAGE_BITMAP "installer/unwelcome.bmp"
!define MUI_FINISHPAGE_RUN "$INSTDIR/principia.exe"
!define MUI_FINISHPAGE_RUN_TEXT "Run Principia"

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@ -1 +0,0 @@
cat Makefile | grep -e ".lo:" | awk '{print "../src/SDL/" $2}' | sed 's/\/\.\//\//g'

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@ -1 +0,0 @@
principia_run.exe

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@ -1 +0,0 @@
g++ main.cc -lShlwapi -static-libgcc -static-libstdc++ -o principia_run.exe

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@ -1,108 +0,0 @@
#include "windows.h"
#include "stdio.h"
#include "stdlib.h"
#include "shlwapi.h"
#include <sys/stat.h>
#include <direct.h>
inline bool file_exists(const char *name)
{
struct stat buffer;
return (stat(name, &buffer) == 0);
}
HRESULT RegGetString(HKEY hKey, LPCTSTR szValueName, LPTSTR * lpszResult) {
// Given a HKEY and value name returns a string from the registry.
// Upon successful return the string should be freed using free()
// eg. RegGetString(hKey, TEXT("my value"), &szString);
DWORD dwType=0, dwDataSize=0, dwBufSize=0;
LONG lResult;
// Incase we fail set the return string to null...
if (lpszResult != NULL) *lpszResult = NULL;
// Check input parameters...
if (hKey == NULL || lpszResult == NULL) return E_INVALIDARG;
// Get the length of the string in bytes (placed in dwDataSize)...
lResult = RegQueryValueEx(hKey, szValueName, 0, &dwType, NULL, &dwDataSize );
// Check result and make sure the registry value is a string(REG_SZ)...
if (lResult != ERROR_SUCCESS) return HRESULT_FROM_WIN32(lResult);
else if (dwType != REG_SZ) return DISP_E_TYPEMISMATCH;
// Allocate memory for string - We add space for a null terminating character...
dwBufSize = dwDataSize + (1 * sizeof(TCHAR));
*lpszResult = (LPTSTR)malloc(dwBufSize);
if (*lpszResult == NULL) return E_OUTOFMEMORY;
// Now get the actual string from the registry...
lResult = RegQueryValueEx(hKey, szValueName, 0, &dwType, (LPBYTE) *lpszResult, &dwDataSize );
// Check result and type again.
// If we fail here we must free the memory we allocated...
if (lResult != ERROR_SUCCESS) { free(*lpszResult); return HRESULT_FROM_WIN32(lResult); }
else if (dwType != REG_SZ) { free(*lpszResult); return DISP_E_TYPEMISMATCH; }
// We are not guaranteed a null terminated string from RegQueryValueEx.
// Explicitly null terminate the returned string...
(*lpszResult)[(dwBufSize / sizeof(TCHAR)) - 1] = TEXT('\0');
return NOERROR;
}
int main(int argc, char **argv)
{
DWORD hr;
HKEY hKey = NULL;
LONG lResult;
LPTSTR regedit_dir = 0;
TCHAR current_dir[MAX_PATH];
bool got_regedit_path = false;
char path[1024];
bool bin_exists = false;
lResult = RegOpenKeyEx(HKEY_CURRENT_USER, "Software\\Bithack\\Principia", 0, KEY_QUERY_VALUE, &hKey);
if (lResult == ERROR_SUCCESS) {
hr = RegGetString(hKey, TEXT(""), &regedit_dir);
if (!FAILED(hr)) {
got_regedit_path = true;
}
}
if (got_regedit_path) {
snprintf(path, 1024, "%s\\principia.exe", regedit_dir);
bin_exists = file_exists(path);
}
if (!bin_exists) {
/* Fallback to the current directory */
GetModuleFileName(NULL, current_dir, MAX_PATH);
PathRemoveFileSpec(current_dir);
char path[1024];
snprintf(path, 1024, "%s\\principia.exe", current_dir);
bin_exists = file_exists(path);
}
if (bin_exists) {
char dir[1050];
strcpy(dir, path);
PathRemoveFileSpec(dir);
printf("Found binary! %s(in %s)\n", path, dir);
if (argc >= 2) {
printf("arg 2: %s", argv[1]);
ShellExecute(NULL, "open", path, argv[1], dir, SW_SHOWNORMAL);
} else {
/* No argument given, just open the game */
ShellExecute(NULL, "open", path, NULL, dir, SW_SHOWNORMAL);
}
} else {
printf("No binary found\n");
}
return 0;
}

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@ -1,179 +0,0 @@
OpenGL vendor string: ATI Technologies Inc.
OpenGL renderer string: AMD Radeon HD 6900 Series
OpenGL version string: 4.2.11931 Compatibility Profile Context
OpenGL extensions (GL_):
GL_AMDX_debug_output, GL_AMDX_vertex_shader_tessellator,
GL_AMD_blend_minmax_factor, GL_AMD_conservative_depth, GL_AMD_debug_output,
GL_AMD_depth_clamp_separate, GL_AMD_draw_buffers_blend,
GL_AMD_multi_draw_indirect, GL_AMD_name_gen_delete,
GL_AMD_performance_monitor, GL_AMD_pinned_memory,
GL_AMD_query_buffer_object, GL_AMD_sample_positions,
GL_AMD_seamless_cubemap_per_texture, GL_AMD_shader_stencil_export,
GL_AMD_shader_trace, GL_AMD_texture_cube_map_array, GL_AMD_texture_texture4,
GL_AMD_transform_feedback3_lines_triangles, GL_AMD_vertex_shader_layer,
GL_AMD_vertex_shader_tessellator, GL_AMD_vertex_shader_viewport_index,
GL_ARB_ES2_compatibility, GL_ARB_base_instance, GL_ARB_blend_func_extended,
GL_ARB_color_buffer_float, GL_ARB_compressed_texture_pixel_storage,
GL_ARB_conservative_depth, GL_ARB_copy_buffer, GL_ARB_depth_buffer_float,
GL_ARB_depth_clamp, GL_ARB_depth_texture, GL_ARB_draw_buffers,
GL_ARB_draw_buffers_blend, GL_ARB_draw_elements_base_vertex,
GL_ARB_draw_indirect, GL_ARB_draw_instanced,
GL_ARB_explicit_attrib_location, GL_ARB_fragment_coord_conventions,
GL_ARB_fragment_program, GL_ARB_fragment_program_shadow,
GL_ARB_fragment_shader, GL_ARB_framebuffer_object, GL_ARB_framebuffer_sRGB,
GL_ARB_geometry_shader4, GL_ARB_get_program_binary, GL_ARB_gpu_shader5,
GL_ARB_gpu_shader_fp64, GL_ARB_half_float_pixel, GL_ARB_half_float_vertex,
GL_ARB_imaging, GL_ARB_instanced_arrays, GL_ARB_internalformat_query,
GL_ARB_map_buffer_alignment, GL_ARB_map_buffer_range, GL_ARB_multisample,
GL_ARB_multitexture, GL_ARB_occlusion_query, GL_ARB_occlusion_query2,
GL_ARB_pixel_buffer_object, GL_ARB_point_parameters, GL_ARB_point_sprite,
GL_ARB_provoking_vertex, GL_ARB_sample_shading, GL_ARB_sampler_objects,
GL_ARB_seamless_cube_map, GL_ARB_separate_shader_objects,
GL_ARB_shader_atomic_counters, GL_ARB_shader_bit_encoding,
GL_ARB_shader_image_load_store, GL_ARB_shader_objects,
GL_ARB_shader_precision, GL_ARB_shader_stencil_export,
GL_ARB_shader_subroutine, GL_ARB_shader_texture_lod,
GL_ARB_shading_language_100, GL_ARB_shading_language_420pack,
GL_ARB_shading_language_packing, GL_ARB_shadow, GL_ARB_shadow_ambient,
GL_ARB_sync, GL_ARB_tessellation_shader, GL_ARB_texture_border_clamp,
GL_ARB_texture_buffer_object, GL_ARB_texture_buffer_object_rgb32,
GL_ARB_texture_compression, GL_ARB_texture_compression_bptc,
GL_ARB_texture_compression_rgtc, GL_ARB_texture_cube_map,
GL_ARB_texture_cube_map_array, GL_ARB_texture_env_add,
GL_ARB_texture_env_combine, GL_ARB_texture_env_crossbar,
GL_ARB_texture_env_dot3, GL_ARB_texture_float, GL_ARB_texture_gather,
GL_ARB_texture_mirrored_repeat, GL_ARB_texture_multisample,
GL_ARB_texture_non_power_of_two, GL_ARB_texture_query_lod,
GL_ARB_texture_rectangle, GL_ARB_texture_rg, GL_ARB_texture_rgb10_a2ui,
GL_ARB_texture_snorm, GL_ARB_texture_storage, GL_ARB_timer_query,
GL_ARB_transform_feedback2, GL_ARB_transform_feedback3,
GL_ARB_transform_feedback_instanced, GL_ARB_transpose_matrix,
GL_ARB_uniform_buffer_object, GL_ARB_vertex_array_bgra,
GL_ARB_vertex_array_object, GL_ARB_vertex_attrib_64bit,
GL_ARB_vertex_buffer_object, GL_ARB_vertex_program, GL_ARB_vertex_shader,
GL_ARB_vertex_type_2_10_10_10_rev, GL_ARB_viewport_array, GL_ARB_window_pos,
GL_ATI_draw_buffers, GL_ATI_envmap_bumpmap, GL_ATI_fragment_shader,
GL_ATI_separate_stencil, GL_ATI_texture_compression_3dc,
GL_ATI_texture_env_combine3, GL_ATI_texture_float,
GL_ATI_texture_mirror_once, GL_EXT_abgr, GL_EXT_bgra,
GL_EXT_bindable_uniform, GL_EXT_blend_color, GL_EXT_blend_equation_separate,
GL_EXT_blend_func_separate, GL_EXT_blend_minmax, GL_EXT_blend_subtract,
GL_EXT_compiled_vertex_array, GL_EXT_copy_buffer, GL_EXT_copy_texture,
GL_EXT_direct_state_access, GL_EXT_draw_buffers2, GL_EXT_draw_instanced,
GL_EXT_draw_range_elements, GL_EXT_fog_coord, GL_EXT_framebuffer_blit,
GL_EXT_framebuffer_multisample, GL_EXT_framebuffer_object,
GL_EXT_framebuffer_sRGB, GL_EXT_geometry_shader4,
GL_EXT_gpu_program_parameters, GL_EXT_gpu_shader4, GL_EXT_histogram,
GL_EXT_multi_draw_arrays, GL_EXT_packed_depth_stencil, GL_EXT_packed_float,
GL_EXT_packed_pixels, GL_EXT_pixel_buffer_object, GL_EXT_point_parameters,
GL_EXT_provoking_vertex, GL_EXT_rescale_normal, GL_EXT_secondary_color,
GL_EXT_separate_specular_color, GL_EXT_shader_image_load_store,
GL_EXT_shadow_funcs, GL_EXT_stencil_wrap, GL_EXT_subtexture,
GL_EXT_texgen_reflection, GL_EXT_texture3D, GL_EXT_texture_array,
GL_EXT_texture_buffer_object, GL_EXT_texture_compression_bptc,
GL_EXT_texture_compression_latc, GL_EXT_texture_compression_rgtc,
GL_EXT_texture_compression_s3tc, GL_EXT_texture_cube_map,
GL_EXT_texture_edge_clamp, GL_EXT_texture_env_add,
GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3,
GL_EXT_texture_filter_anisotropic, GL_EXT_texture_integer,
GL_EXT_texture_lod, GL_EXT_texture_lod_bias, GL_EXT_texture_mirror_clamp,
GL_EXT_texture_object, GL_EXT_texture_rectangle, GL_EXT_texture_sRGB,
GL_EXT_texture_sRGB_decode, GL_EXT_texture_shared_exponent,
GL_EXT_texture_snorm, GL_EXT_texture_storage, GL_EXT_texture_swizzle,
GL_EXT_timer_query, GL_EXT_transform_feedback, GL_EXT_vertex_array,
GL_EXT_vertex_array_bgra, GL_EXT_vertex_attrib_64bit,
GL_IBM_texture_mirrored_repeat, GL_KTX_buffer_region, GL_NV_blend_square,
GL_NV_conditional_render, GL_NV_copy_depth_to_color, GL_NV_copy_image,
GL_NV_explicit_multisample, GL_NV_float_buffer, GL_NV_half_float,
GL_NV_primitive_restart, GL_NV_texgen_reflection, GL_NV_texture_barrier,
GL_SGIS_generate_mipmap, GL_SGIS_texture_edge_clamp, GL_SGIS_texture_lod,
GL_SUN_multi_draw_arrays, GL_WIN_swap_hint, WGL_EXT_swap_control.
WGL extensions (WGL_):
WGL_ARB_extensions_string, WGL_ARB_pixel_format, WGL_ATI_pixel_format_float,
WGL_ARB_pixel_format_float, WGL_ARB_multisample, WGL_EXT_swap_control,
WGL_EXT_swap_control_tear, WGL_ARB_pbuffer, WGL_ARB_render_texture,
WGL_ARB_make_current_read, WGL_EXT_extensions_string, WGL_ARB_buffer_region,
WGL_EXT_framebuffer_sRGB, WGL_ATI_render_texture_rectangle,
WGL_EXT_pixel_format_packed_float, WGL_I3D_genlock, WGL_NV_swap_group,
WGL_ARB_create_context, WGL_AMD_gpu_association, WGL_AMDX_gpu_association,
WGL_ARB_create_context_profile, WGL_NV_float_buffer.
+-----+-------------------------+-----------------+----------+-----------------+----------+
| | visual | color | ax dp st | accum | layer |
| id | tp ac gd fm db sw st ms | sz r g b a | bf th cl | sz r g b a | ov un sw |
+-----+-------------------------+-----------------+----------+-----------------+----------+
| 1 | wp fu . i . . . . | 32 8 8 8 8 | 4 24 8 | . . . . . | . . . |
| 2 | wp fu . i y . . . | 32 8 8 8 8 | 4 24 8 | . . . . . | . . . |
| 3 | wp fu . i y c . . | 32 8 8 8 8 | 4 24 8 | . . . . . | . . . |
| 4 | wp fu . i . . . . | 32 8 8 8 8 | 4 24 8 | 64 16 16 16 16 | . . . |
| 5 | wp fu . i y . . . | 32 8 8 8 8 | 4 24 8 | 64 16 16 16 16 | . . . |
| 6 | wp fu . i y c . . | 32 8 8 8 8 | 4 24 8 | 64 16 16 16 16 | . . . |
| 7 | wp fu . i . . . 1 | 32 8 8 8 8 | . 24 8 | . . . . . | . . . |
| 8 | wp fu . i y . . 1 | 32 8 8 8 8 | . 24 8 | . . . . . | . . . |
| 9 | wp fu . i y c . 1 | 32 8 8 8 8 | . 24 8 | . . . . . | . . . |
| 10 | wp fu . i . . . 2 | 32 8 8 8 8 | . 24 8 | . . . . . | . . . |
| 11 | wp fu . i y . . 2 | 32 8 8 8 8 | . 24 8 | . . . . . | . . . |
| 12 | wp fu . i y c . 2 | 32 8 8 8 8 | . 24 8 | . . . . . | . . . |
| 13 | wp fu . i . . . 4 | 32 8 8 8 8 | . 24 8 | . . . . . | . . . |
| 14 | wp fu . i y . . 4 | 32 8 8 8 8 | . 24 8 | . . . . . | . . . |
| 15 | wp fu . i y c . 4 | 32 8 8 8 8 | . 24 8 | . . . . . | . . . |
| 16 | wp fu . i . . . 8 | 32 8 8 8 8 | . 24 8 | . . . . . | . . . |
| 17 | wp fu . i y . . 8 | 32 8 8 8 8 | . 24 8 | . . . . . | . . . |
| 18 | wp fu . i y c . 8 | 32 8 8 8 8 | . 24 8 | . . . . . | . . . |
| 19 | wp fu . i . . . 1 | 32 8 8 8 8 | . 24 8 | 64 16 16 16 16 | . . . |
| 20 | wp fu . i y . . 1 | 32 8 8 8 8 | . 24 8 | 64 16 16 16 16 | . . . |
| 21 | wp fu . i y c . 1 | 32 8 8 8 8 | . 24 8 | 64 16 16 16 16 | . . . |
| 22 | wp fu . i . . . 2 | 32 8 8 8 8 | . 24 8 | 64 16 16 16 16 | . . . |
| 23 | wp fu . i y . . 2 | 32 8 8 8 8 | . 24 8 | 64 16 16 16 16 | . . . |
| 24 | wp fu . i y c . 2 | 32 8 8 8 8 | . 24 8 | 64 16 16 16 16 | . . . |
| 25 | wp fu . i . . . 4 | 32 8 8 8 8 | . 24 8 | 64 16 16 16 16 | . . . |
| 26 | wp fu . i y . . 4 | 32 8 8 8 8 | . 24 8 | 64 16 16 16 16 | . . . |
| 27 | wp fu . i y c . 4 | 32 8 8 8 8 | . 24 8 | 64 16 16 16 16 | . . . |
| 28 | wp fu . i . . . 8 | 32 8 8 8 8 | . 24 8 | 64 16 16 16 16 | . . . |
| 29 | wp fu . i y . . 8 | 32 8 8 8 8 | . 24 8 | 64 16 16 16 16 | . . . |
| 30 | wp fu . i y c . 8 | 32 8 8 8 8 | . 24 8 | 64 16 16 16 16 | . . . |
| 66 | pb fu . p . . . . | 32 11 11 10 . | 4 24 8 | . . . . . | . . . |
| 67 | pb fu . p y . . . | 32 11 11 10 . | 4 24 8 | . . . . . | . . . |
| 68 | pb fu . p y c . . | 32 11 11 10 . | 4 24 8 | . . . . . | . . . |
| 69 | pb fu . p . . . 1 | 32 11 11 10 . | . 24 8 | . . . . . | . . . |
| 70 | pb fu . p y . . 1 | 32 11 11 10 . | . 24 8 | . . . . . | . . . |
| 71 | pb fu . p y c . 1 | 32 11 11 10 . | . 24 8 | . . . . . | . . . |
| 72 | pb fu . p . . . 2 | 32 11 11 10 . | . 24 8 | . . . . . | . . . |
| 73 | pb fu . p y . . 2 | 32 11 11 10 . | . 24 8 | . . . . . | . . . |
| 74 | pb fu . p y c . 2 | 32 11 11 10 . | . 24 8 | . . . . . | . . . |
| 75 | pb fu . p . . . 4 | 32 11 11 10 . | . 24 8 | . . . . . | . . . |
| 76 | pb fu . p y . . 4 | 32 11 11 10 . | . 24 8 | . . . . . | . . . |
| 77 | pb fu . p y c . 4 | 32 11 11 10 . | . 24 8 | . . . . . | . . . |
| 78 | pb fu . p . . . 8 | 32 11 11 10 . | . 24 8 | . . . . . | . . . |
| 79 | pb fu . p y . . 8 | 32 11 11 10 . | . 24 8 | . . . . . | . . . |
| 80 | pb fu . p y c . 8 | 32 11 11 10 . | . 24 8 | . . . . . | . . . |
| 81 | pb fu . p . . . . | 32 11 11 10 . | 4 24 8 | 64 16 16 16 16 | . . . |
| 82 | pb fu . p y . . . | 32 11 11 10 . | 4 24 8 | 64 16 16 16 16 | . . . |
| 83 | pb fu . p y c . . | 32 11 11 10 . | 4 24 8 | 64 16 16 16 16 | . . . |
| 84 | pb fu . p . . . 1 | 32 11 11 10 . | . 24 8 | 64 16 16 16 16 | . . . |
| 85 | pb fu . p y . . 1 | 32 11 11 10 . | . 24 8 | 64 16 16 16 16 | . . . |
| 86 | pb fu . p y c . 1 | 32 11 11 10 . | . 24 8 | 64 16 16 16 16 | . . . |
| 87 | pb fu . p . . . 2 | 32 11 11 10 . | . 24 8 | 64 16 16 16 16 | . . . |
| 88 | pb fu . p y . . 2 | 32 11 11 10 . | . 24 8 | 64 16 16 16 16 | . . . |
| 89 | pb fu . p y c . 2 | 32 11 11 10 . | . 24 8 | 64 16 16 16 16 | . . . |
| 90 | pb fu . p . . . 4 | 32 11 11 10 . | . 24 8 | 64 16 16 16 16 | . . . |
| 91 | pb fu . p y . . 4 | 32 11 11 10 . | . 24 8 | 64 16 16 16 16 | . . . |
| 92 | pb fu . p y c . 4 | 32 11 11 10 . | . 24 8 | 64 16 16 16 16 | . . . |
| 93 | pb fu . p . . . 8 | 32 11 11 10 . | . 24 8 | 64 16 16 16 16 | . . . |
| 94 | pb fu . p y . . 8 | 32 11 11 10 . | . 24 8 | 64 16 16 16 16 | . . . |
| 95 | pb fu . p y c . 8 | 32 11 11 10 . | . 24 8 | 64 16 16 16 16 | . . . |
| 96 | pb fu . f . . . . | 64 16 16 16 16 | 4 24 8 | . . . . . | . . . |
| 97 | pb fu . f y . . . | 64 16 16 16 16 | 4 24 8 | . . . . . | . . . |
| 98 | pb fu . f y c . . | 64 16 16 16 16 | 4 24 8 | . . . . . | . . . |
| 99 | pb fu . f . . . . | 64 16 16 16 16 | 4 24 8 | 64 16 16 16 16 | . . . |
| 100 | pb fu . f y . . . | 64 16 16 16 16 | 4 24 8 | 64 16 16 16 16 | . . . |
| 101 | pb fu . f y c . . | 64 16 16 16 16 | 4 24 8 | 64 16 16 16 16 | . . . |
| 102 | pb fu . f . . . . | 128 32 32 32 32 | 4 24 8 | . . . . . | . . . |
| 103 | pb fu . f y . . . | 128 32 32 32 32 | 4 24 8 | . . . . . | . . . |
| 104 | pb fu . f y c . . | 128 32 32 32 32 | 4 24 8 | . . . . . | . . . |
| 105 | pb fu . f . . . . | 128 32 32 32 32 | 4 24 8 | 64 16 16 16 16 | . . . |
| 106 | pb fu . f y . . . | 128 32 32 32 32 | 4 24 8 | 64 16 16 16 16 | . . . |
| 107 | pb fu . f y c . . | 128 32 32 32 32 | 4 24 8 | 64 16 16 16 16 | . . . |
+-----+-------------------------+-----------------+----------+-----------------+----------+
| | visual | color | ax dp st | accum | layer |
| id | tp ac gd fm db sw st ms | sz r g b a | bf th cl | sz r g b a | ov un sw |
+-----+-------------------------+-----------------+----------+-----------------+----------+

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./bin/make-textures.py

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<?xml version="1.0" encoding="utf-8"?>
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Microsoft Visual Studio Solution File, Format Version 10.00
# Visual Studio 2008
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SDLmain", "SDLmain\SDLmain_VS2008.vcproj", "{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}"
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Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "tests", "tests", "{CE748C1F-3C21-4825-AA6A-F895A023F7E7}"
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "automated", "tests\automated\automated_VS2008.vcproj", "{DDD710DB-EC7B-4CCB-BD75-535D401A2FE0}"
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ProjectSection(ProjectDependencies) = postProject
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ProjectSection(ProjectDependencies) = postProject
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ProjectSection(ProjectDependencies) = postProject
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ProjectSection(ProjectDependencies) = postProject
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ProjectSection(ProjectDependencies) = postProject
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ProjectSection(ProjectDependencies) = postProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testsprite2", "tests\testsprite2\testsprite2_VS2008.vcproj", "{40FB7794-D3C3-4CFE-BCF4-A80C96635682}"
ProjectSection(ProjectDependencies) = postProject
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ProjectSection(ProjectDependencies) = postProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testgesture", "tests\testgesture\testgesture_VS2008.vcproj", "{79CEE57E-1BC3-4FF6-90B3-9E39763CDAFF}"
ProjectSection(ProjectDependencies) = postProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testatomic", "tests\testatomic\testatomic_VS2008.vcproj", "{66B32F7E-5716-48D0-B5B9-D832FD052DD5}"
ProjectSection(ProjectDependencies) = postProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testscale", "tests\testscale\testscale_VS2008.vcproj", "{5D0930C0-7C91-4ECE-9014-7B7DDE9502E6}"
ProjectSection(ProjectDependencies) = postProject
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ProjectSection(ProjectDependencies) = postProject
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View file

@ -1,179 +0,0 @@

Microsoft Visual Studio Solution File, Format Version 11.00
# Visual Studio 2010
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ProjectSection(ProjectDependencies) = postProject
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}
{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}
EndProjectSection
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ProjectSection(ProjectDependencies) = postProject
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}
{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}
EndProjectSection
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testplatform", "tests\testplatform\testplatform_VS2010.vcxproj", "{26932B24-EFC6-4E3A-B277-ED653DA37968}"
ProjectSection(ProjectDependencies) = postProject
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}
{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}
EndProjectSection
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testfile", "tests\testfile\testfile_VS2010.vcxproj", "{CAE4F1D0-314F-4B10-805B-0EFD670133A0}"
ProjectSection(ProjectDependencies) = postProject
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}
{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testgl2", "tests\testgl2\testgl2_VS2010.vcxproj", "{8B5CFB38-CCBA-40A8-AD7A-89C57B070884}"
ProjectSection(ProjectDependencies) = postProject
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}
{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "checkkeys", "tests\checkkeys\checkkeys_VS2010.vcxproj", "{26828762-C95D-4637-9CB1-7F0979523813}"
ProjectSection(ProjectDependencies) = postProject
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}
{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testsprite2", "tests\testsprite2\testsprite2_VS2010.vcxproj", "{40FB7794-D3C3-4CFE-BCF4-A80C96635682}"
ProjectSection(ProjectDependencies) = postProject
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}
{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}
EndProjectSection
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ProjectSection(ProjectDependencies) = postProject
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}
{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testdraw2", "tests\testdraw2\testdraw2_VS2010.vcxproj", "{8682FE1E-0CF6-4EDD-9BB5-1733D8C8B4DF}"
ProjectSection(ProjectDependencies) = postProject
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}
{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testpower", "tests\testpower\testpower_VS2010.vcxproj", "{C4E04D18-EF76-4B42-B4C2-16A1BACDC0A3}"
ProjectSection(ProjectDependencies) = postProject
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}
{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}
EndProjectSection
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Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Win32 = Debug|Win32
Debug|x64 = Debug|x64
Release|Win32 = Release|Win32
Release|x64 = Release|x64
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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View file

@ -1,413 +0,0 @@
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View file

@ -1,159 +0,0 @@
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View file

@ -1,5 +0,0 @@
find . -type d -name 'Debug' -exec rm -rv {} \;
find . -type d -name 'Release' -exec rm -rv {} \;
find . -type f -name '*.user' -exec rm -v {} \;
find . -type f -name '*.ncb' -exec rm -v {} \;
find . -type f -name '*.suo' -exec rm -v {} \;

View file

@ -1,263 +0,0 @@
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View file

@ -1,189 +0,0 @@
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View file

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View file

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View file

@ -1,205 +0,0 @@
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View file

@ -1,231 +0,0 @@
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View file

@ -1,205 +0,0 @@
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View file

@ -1,231 +0,0 @@
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@ -1,205 +0,0 @@
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View file

@ -1,134 +0,0 @@
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View file

@ -1,207 +0,0 @@
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View file

@ -1,231 +0,0 @@
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View file

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View file

@ -1,205 +0,0 @@
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View file

@ -1,205 +0,0 @@
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View file

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<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<SuppressStartupBanner>true</SuppressStartupBanner>
<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
<CompileAs>Default</CompileAs>
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<ResourceCompile>
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<Culture>0x0409</Culture>
</ResourceCompile>
<Link>
<SuppressStartupBanner>true</SuppressStartupBanner>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
</Link>
<PostBuildEvent>
<Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL.dll" "$(TargetDir)\SDL.dll"
copy "$(SolutionDir)\..\test\sample.bmp" "$(TargetDir)\sample.bmp"</Command>
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<PostBuildEvent>
<Message>Copy SDL and data files</Message>
</PostBuildEvent>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<Midl>
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<MkTypLibCompatible>true</MkTypLibCompatible>
<SuppressStartupBanner>true</SuppressStartupBanner>
</Midl>
<ClCompile>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<SuppressStartupBanner>true</SuppressStartupBanner>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<CompileAs>Default</CompileAs>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<Culture>0x0409</Culture>
</ResourceCompile>
<Link>
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<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
</Link>
<PostBuildEvent>
<Command>copy" $(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL.dll" "$(TargetDir)\SDL.dll"
copy "$(SolutionDir)\..\test\sample.bmp" "$(TargetDir)\sample.bm"p</Command>
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<PostBuildEvent>
<Message>Copy SDL and data files</Message>
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<ItemGroup>
<Library Include="..\..\Sdl\$(Platform)\$(Configuration)\SDL.lib" />
<Library Include="..\..\SDLmain\$(Platform)\$(Configuration)\SDLmain.lib" />
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<ItemGroup>
<ClCompile Include="..\..\..\test\testoverlay.c" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>

View file

@ -1,205 +0,0 @@
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<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Name="testoverlay2"
ProjectGUID="{B51E0D74-F0A2-45A2-BD2A-8B7D95B8204A}"
RootNamespace="testoverlay2"
TargetFrameworkVersion="131072"
>
<Platforms>
<Platform
Name="Win32"
/>
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OutputDirectory=".\Release"
IntermediateDirectory=".\Release"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
>
<Tool
Name="VCPreBuildEventTool"
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<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="NDEBUG"
MkTypLibCompatible="true"
SuppressStartupBanner="true"
TargetEnvironment="1"
TypeLibraryName=".\Release/testoverlay2.tlb"
/>
<Tool
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InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\include"
PreprocessorDefinitions="WIN32,NDEBUG,_WINDOWS"
StringPooling="true"
RuntimeLibrary="2"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile=".\Release/testoverlay2.pch"
WarningLevel="3"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalOptions="/MACHINE:I386"
LinkIncremental="1"
SuppressStartupBanner="true"
ProgramDatabaseFile=".\Release/testoverlay2.pdb"
SubSystem="2"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
Description="Copy SDL and data files"
CommandLine="copy &quot;$(SolutionDir)\SDL\$(ConfigurationName)\SDL2.dll&quot; &quot;$(TargetDir)\SDL2.dll&quot;&#x0D;&#x0A;copy &quot;$(SolutionDir)\..\test\moose.dat&quot; &quot;$(ProjectDir)\moose.dat&quot;&#x0D;&#x0A;"
/>
</Configuration>
<Configuration
Name="Debug|Win32"
OutputDirectory=".\Debug"
IntermediateDirectory=".\Debug"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="_DEBUG"
MkTypLibCompatible="true"
SuppressStartupBanner="true"
TargetEnvironment="1"
TypeLibraryName=".\Debug/testoverlay2.tlb"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\include"
PreprocessorDefinitions="WIN32,_DEBUG,_WINDOWS"
RuntimeLibrary="3"
UsePrecompiledHeader="0"
PrecompiledHeaderFile=".\Debug/testoverlay2.pch"
WarningLevel="3"
SuppressStartupBanner="true"
DebugInformationFormat="4"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalOptions="/MACHINE:I386"
LinkIncremental="2"
SuppressStartupBanner="true"
GenerateDebugInformation="true"
ProgramDatabaseFile=".\Debug/testoverlay2.pdb"
SubSystem="2"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
Description="Copy SDL and data files"
CommandLine="copy &quot;$(SolutionDir)\SDL\$(ConfigurationName)\SDL2.dll&quot; &quot;$(TargetDir)\SDL2.dll&quot;&#x0D;&#x0A;copy &quot;$(SolutionDir)\..\test\moose.dat&quot; &quot;$(ProjectDir)\moose.dat&quot;&#x0D;&#x0A;"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<File
RelativePath="..\..\..\test\testoverlay2.c"
>
</File>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View file

@ -1,232 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ProjectConfiguration Include="Release|Win32">
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<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectName>testoverlay2</ProjectName>
<RootNamespace>testoverlay2</RootNamespace>
<ProjectGuid>{B51E0D74-F0A2-45A2-BD2A-8B7D95B8204A}</ProjectGuid>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseOfMfc>false</UseOfMfc>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseOfMfc>false</UseOfMfc>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
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<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Platform)\$(Configuration)\</OutDir>
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<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Platform)\$(Configuration)\</IntDir>
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<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</LinkIncremental>
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<Midl>
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<MkTypLibCompatible>true</MkTypLibCompatible>
<SuppressStartupBanner>true</SuppressStartupBanner>
<TargetEnvironment>Win32</TargetEnvironment>
</Midl>
<ClCompile>
<InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
<AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<StringPooling>true</StringPooling>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<FunctionLevelLinking>true</FunctionLevelLinking>
<PrecompiledHeader>
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<WarningLevel>Level3</WarningLevel>
<SuppressStartupBanner>true</SuppressStartupBanner>
<CompileAs>Default</CompileAs>
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<ResourceCompile>
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<Culture>0x0409</Culture>
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<Link>
<SuppressStartupBanner>true</SuppressStartupBanner>
<SubSystem>Windows</SubSystem>
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<PostBuildEvent>
<Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL.dll" "$(TargetDir)\SDL.dll"
copy "$(SolutionDir)\..\test\moose.dat" "$(TargetDir)\moose.dat"</Command>
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<Message>Copy SDL and data files</Message>
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<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<StringPooling>true</StringPooling>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<FunctionLevelLinking>true</FunctionLevelLinking>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<SuppressStartupBanner>true</SuppressStartupBanner>
<CompileAs>Default</CompileAs>
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<ResourceCompile>
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<Culture>0x0409</Culture>
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<Link>
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<SubSystem>Windows</SubSystem>
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<PostBuildEvent>
<Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL.dll" "$(TargetDir)\SDL.dll"
copy "$(SolutionDir)\..\test\moose.dat" "$(TargetDir)\moose.dat"</Command>
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<TargetEnvironment>Win32</TargetEnvironment>
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<ClCompile>
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<AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
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<WarningLevel>Level3</WarningLevel>
<SuppressStartupBanner>true</SuppressStartupBanner>
<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
<CompileAs>Default</CompileAs>
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<ResourceCompile>
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<Culture>0x0409</Culture>
</ResourceCompile>
<Link>
<SuppressStartupBanner>true</SuppressStartupBanner>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
</Link>
<PostBuildEvent>
<Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL.dll" "$(TargetDir)\SDL.dll"
copy "$(SolutionDir)\..\test\moose.dat" "$(TargetDir)\moose.dat"</Command>
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<PostBuildEvent>
<Message>Copy SDL and data files</Message>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<Midl>
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MkTypLibCompatible>true</MkTypLibCompatible>
<SuppressStartupBanner>true</SuppressStartupBanner>
</Midl>
<ClCompile>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<SuppressStartupBanner>true</SuppressStartupBanner>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<CompileAs>Default</CompileAs>
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<ResourceCompile>
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<Culture>0x0409</Culture>
</ResourceCompile>
<Link>
<SuppressStartupBanner>true</SuppressStartupBanner>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
</Link>
<PostBuildEvent>
<Command>
copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL.dll" "$(TargetDir)\SDL.dll"
copy "$(SolutionDir)\..\test\moose.dat" "$(TargetDir)\moose.dat"</Command>
</PostBuildEvent>
<PostBuildEvent>
<Message>Copy SDL and data files</Message>
</PostBuildEvent>
</ItemDefinitionGroup>
<ItemGroup>
<Library Include="..\..\Sdl\$(Platform)\$(Configuration)\SDL.lib" />
<Library Include="..\..\SDLmain\$(Platform)\$(Configuration)\SDLmain.lib" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="..\..\..\test\testoverlay2.c" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>

View file

@ -1,209 +0,0 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Name="testplatform"
ProjectGUID="{26932B24-EFC6-4E3A-B277-ED653DA37968}"
RootNamespace="testplatform"
TargetFrameworkVersion="131072"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory=".\Debug"
IntermediateDirectory=".\Debug"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC60.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="_DEBUG"
MkTypLibCompatible="true"
SuppressStartupBanner="true"
TargetEnvironment="1"
TypeLibraryName=".\Debug/testplatform.tlb"
HeaderFileName=""
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\include"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS"
MinimalRebuild="true"
RuntimeLibrary="3"
PrecompiledHeaderFile=".\Debug/testplatform.pch"
WarningLevel="3"
SuppressStartupBanner="true"
DebugInformationFormat="4"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
LinkIncremental="2"
SuppressStartupBanner="true"
GenerateDebugInformation="true"
ProgramDatabaseFile=".\Debug/testplatform.pdb"
SubSystem="2"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
SuppressStartupBanner="true"
OutputFile=".\Debug/testplatform.bsc"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
Description="Copy SDL"
CommandLine="copy &quot;$(SolutionDir)\SDL\$(ConfigurationName)\SDL2.dll&quot; &quot;$(TargetDir)\SDL2.dll&quot;"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory=".\Release"
IntermediateDirectory=".\Release"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC60.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="NDEBUG"
MkTypLibCompatible="true"
SuppressStartupBanner="true"
TargetEnvironment="1"
TypeLibraryName=".\Release/testplatform.tlb"
HeaderFileName=""
/>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\include"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS"
StringPooling="true"
RuntimeLibrary="2"
EnableFunctionLevelLinking="true"
PrecompiledHeaderFile=".\Release/testplatform.pch"
WarningLevel="3"
SuppressStartupBanner="true"
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<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
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<Tool
Name="VCLinkerTool"
LinkIncremental="1"
SuppressStartupBanner="true"
ProgramDatabaseFile=".\Release/testplatform.pdb"
SubSystem="2"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
TargetMachine="1"
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<Tool
Name="VCALinkTool"
/>
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Name="VCManifestTool"
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<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
SuppressStartupBanner="true"
OutputFile=".\Release/testplatform.bsc"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
Description="Copy SDL"
CommandLine="copy &quot;$(SolutionDir)\SDL\$(ConfigurationName)\SDL2.dll&quot; &quot;$(TargetDir)\SDL2.dll&quot;"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<File
RelativePath="..\..\..\Test\testplatform.c"
>
</File>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View file

@ -1,246 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
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</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
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<Platform>x64</Platform>
</ProjectConfiguration>
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<PropertyGroup Label="Globals">
<ProjectName>testplatform</ProjectName>
<RootNamespace>testplatform</RootNamespace>
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View file

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View file

@ -1,209 +0,0 @@
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View file

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View file

@ -1,227 +0,0 @@
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