Don't render RC star if render_gui setting is false

This commit is contained in:
ROllerozxa 2023-09-03 23:05:15 +02:00
commit 789b709097

View file

@ -3966,6 +3966,10 @@ game::render_activators(void)
void
game::render_starred(void)
{
if (settings["render_gui"]->is_false()) {
return;
}
tms_ddraw_set_color(this->dd, 1.0f, 1.0f, 1.0f, .75f+cos((double)_tms.last_time/100000.) * .25f);
for (std::set<entity*>::iterator i = this->starred.begin();
i != this->starred.end(); i++) {