forked from mirrors/principia
Don't show cam markers when playing a puzzle
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1 changed files with 4 additions and 1 deletions
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@ -92,7 +92,10 @@ screenshot_marker::setup()
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void
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screenshot_marker::on_pause()
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{
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this->show();
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if (G->state.sandbox)
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this->show();
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else
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this->hide();
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}
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void
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