#include "stdafx.h" #include "resource.h" #include "tools.h" #include "MainDlg.h" CAppModule _Module; int Run(LPTSTR /*lpstrCmdLine*/ = NULL, int nCmdShow = SW_SHOWDEFAULT) { CMessageLoop theLoop; _Module.AddMessageLoop(&theLoop); CMainDlg dlgMain; if(dlgMain.Create(NULL) == NULL) { ATLTRACE(_T("Main dialog creation failed!\n")); return 0; } dlgMain.ShowWindow(nCmdShow); int nRet = theLoop.Run(); _Module.RemoveMessageLoop(); return nRet; } int WINAPI _tWinMain(HINSTANCE hInstance, HINSTANCE /*hPrevInstance*/, LPTSTR lpstrCmdLine, int nCmdShow) { // one manager instance per user CHandle mtx(CreateMutex(NULL, FALSE, CBX_MGRMUTEX)); if (GetLastError()==ERROR_ALREADY_EXISTS) { MessageBox(HWND_DESKTOP, _T("CBX Shell Manager is already running\n"), _T("Warning"), MB_OK | MB_ICONWARNING | MB_SYSTEMMODAL); return 0; } HRESULT hRes = ::CoInitialize(NULL); // If you are running on NT 4.0 or higher you can use the following call instead to // make the EXE free threaded. This means that calls come in on a random RPC thread. // HRESULT hRes = ::CoInitializeEx(NULL, COINIT_MULTITHREADED); ATLASSERT(SUCCEEDED(hRes)); // this resolves ATL window thunking problem when Microsoft Layer for Unicode (MSLU) is used ::DefWindowProc(NULL, 0, 0, 0L); AtlInitCommonControls(ICC_BAR_CLASSES); // add flags to support other controls hRes = _Module.Init(NULL, hInstance); ATLASSERT(SUCCEEDED(hRes)); int nRet = Run(lpstrCmdLine, nCmdShow); _Module.Term(); ::CoUninitialize(); return nRet; }