mirror of
https://github.com/horsicq/Detect-It-Easy.git
synced 2026-06-24 01:54:08 +00:00
- db/soundchips is going to be just a database of sorts - db/bytecodeparsers created with the explicit purpose of handling bytecode parsing needed for the detections of some tougher stuff. Has a uniform syntax. Currently hosts MUAP98 and MXDRV parsers. - db/_init now has Number.prototype.clamp() as in C++
192 lines
No EOL
5.3 KiB
Text
192 lines
No EOL
5.3 KiB
Text
includeScript("_debug");
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var bDetected,
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sType,
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sName,
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sVersion,
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sOptions;
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/**
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* Initializes the detection process with the given parameters.
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*
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* @param {string} sType - The type of the item to detect. Defaults to "unknown".
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* @param {string} sName - The name of the item to detect. Defaults to "unknown".
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* @param {string} [sVersion] - The version of the item to detect. Optional.
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* @param {string} [sOptions] - Additional options for detection. Optional.
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*/
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function define(sTypeInput, sNameInput) {
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if (!sTypeInput) _error("No input type.");
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sType = sTypeInput;
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sName = sNameInput;
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sVersion = arguments[2] ? arguments[2] : "";
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sOptions = arguments[3] ? arguments[3] : "";
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bDetected = false;
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}
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var init = define;
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var visualDieOutputFix = false;
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if (visualDieOutputFix) {
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var _setResult_original = _setResult;
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var _setResult_func = function (sType, sName, sVersion, sOptions) {
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_setResult_original(sType, sName + (sVersion || sOptions) ? " " : "", sVersion, sOptions);
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};
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_setResult = _setResult_func;
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}
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/**
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* Processes the detection result and resets the detection variables.
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*
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* If a detection has been made (bDetected is true), this function sets the result
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* using the _setResult function with the provided type, name, version, and options.
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* After setting the result, it resets the detection flag (bDetected) to false.
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*
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* Regardless of whether a detection was made, it resets the sName, sVersion, and sOptions
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* variables to empty strings.
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*/
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function result() {
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if (bDetected) {
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_setResult(sType, sName, sVersion, sOptions);
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bDetected = false;
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}
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sName = sVersion = sOptions = '';
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var resultValue = bDetected;
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bDetected = false;
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return resultValue;
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}
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/**
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* Attaches new strings to `this`, separating everything with a comma and no space.
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* @param {String...} the open list of strings to append.
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*/
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String.prototype.append = function () {
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var s = this.valueOf(),
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sep = ",";
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if (arguments.length) {
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if (s.length) s += sep;
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s += Array.prototype.join.call(arguments, sep);
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}
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return s;
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}
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/**
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* Append a string with a custom separator.
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* @param {String} sString - String to append.
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* @param {String} [sSep=","] - Separator string.
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* @returns {String} The new string.
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* @global
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* @example
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* sOptions = sOptions.appendS("debug","::");
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*/
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String.prototype.appendS = function (sString, sSep) {
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var s = this.valueOf(),
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sep = sSep || ",";
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if (sString) {
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if (s.length) s += sep;
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s += sString;
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}
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return s;
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}
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String.prototype.addIfNone = function (substring) {
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var s = this.valueOf();
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if (substring && s.indexOf(substring) < 0)
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s += substring;
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return s;
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}
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// Some ECMA6 functions that should be removed if DIE transitions to it
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String.prototype.beginsWith = function (s, min) { //the default case-sensitive version of beginsWith
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var m = (typeof min == "number")? Math.min(s.length, min): 0;
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if(s.length > this.length-m) return false; else return this.slice(m, s.length) == s
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}
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String.prototype.beginsWithCI = function (s, min) { //case-insensitive version of beginsWith
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return this.toLowerCase().beginsWith(s.toLowerCase(), min)
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}
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String.prototype.endsWith = function (s, max) { //the default case-sensitive version of endsWith
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var m = (typeof max == "number")? Math.min(this.length, max): this.length;
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if(s.length > m) return false; else return this.slice(m-s.length, m) == s
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}
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String.prototype.endsWithCI = function (s, max) { //the case-insensitive version of endsWith
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return this.toLowerCase().endsWith(s.toLowerCase(), max)
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}
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String.prototype.repeat = function (num) {
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if(typeof num !== "number") return this;
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var s = this; for(var i=1; i < num; i++) s += this; return s
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}
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/**
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* Pad the start of a line with spaces or the character given.
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* @param {String or Number} The width desired.
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* @param {Number} [nPad=" "] The padding string. Loops.
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* @returns {String} The new string.
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* @global
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* @example
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* var a = 12; ...; if("aba12" === a.padStart(5,"ab")) ...
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*/
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String.prototype.padStart = function (targetLength, padString) {
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var s = this.valueOf();
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targetLength >>= 0; // truncate if number or convert non-number to 0;
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padString = String(padString || ' ');
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if (s.length >= targetLength) {
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return String(s);
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}
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targetLength -= s.length;
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if (targetLength > padString.length) {
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padString += padString.repeat(Math.ceil(targetLength / padString.length));
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// append to original to ensure we are longer than needed
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}
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return padString.slice(0, targetLength) + String(s);
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}
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Number.prototype.padStart = function (targetLength, padString) {
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var s = this.valueOf().toString();
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targetLength >>= 0; // truncate if number or convert non-number to 0;
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padString = String(padString || ' ');
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if (s.length >= targetLength) return s;
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targetLength -= s.length;
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if (targetLength > padString.length) {
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padString += padString.repeat(Math.ceil(targetLength / padString.length));
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// append to original to ensure we are longer than needed
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}
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return padString.slice(0, targetLength) + s;
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}
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Number.prototype.clamp = function(min, max) { return Math.min(Math.max(this, min), max) }
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includeScript("language"); |