mirror of
https://github.com/Blinue/Magpie.git
synced 2026-06-24 02:04:10 +00:00
feat: 支持格鲁吉亚语和构建 ImGui 字体的性能优化
This commit is contained in:
parent
4068872634
commit
1e4df90075
14 changed files with 98 additions and 67 deletions
|
|
@ -10,14 +10,14 @@
|
|||
namespace yas::detail {
|
||||
|
||||
// winrt::com_ptr<ID3DBlob>
|
||||
template<std::size_t F>
|
||||
template <std::size_t F>
|
||||
struct serializer<
|
||||
type_prop::not_a_fundamental,
|
||||
ser_case::use_internal_serializer,
|
||||
F,
|
||||
winrt::com_ptr<ID3DBlob>
|
||||
> {
|
||||
template<typename Archive>
|
||||
template <typename Archive>
|
||||
static Archive& save(Archive& ar, const winrt::com_ptr<ID3DBlob>& blob) {
|
||||
uint32_t size = (uint32_t)blob->GetBufferSize();
|
||||
ar& size;
|
||||
|
|
@ -27,7 +27,7 @@ struct serializer<
|
|||
return ar;
|
||||
}
|
||||
|
||||
template<typename Archive>
|
||||
template <typename Archive>
|
||||
static Archive& load(Archive& ar, winrt::com_ptr<ID3DBlob>& blob) {
|
||||
uint32_t size = 0;
|
||||
ar& size;
|
||||
|
|
@ -47,27 +47,27 @@ struct serializer<
|
|||
|
||||
namespace Magpie {
|
||||
|
||||
template<typename Archive>
|
||||
template <typename Archive>
|
||||
void serialize(Archive& ar, EffectParameterDesc& o) {
|
||||
ar& o.name& o.label& o.constant;
|
||||
}
|
||||
|
||||
template<typename Archive>
|
||||
template <typename Archive>
|
||||
void serialize(Archive& ar, EffectIntermediateTextureDesc& o) {
|
||||
ar& o.format& o.name& o.source& o.sizeExpr;
|
||||
}
|
||||
|
||||
template<typename Archive>
|
||||
template <typename Archive>
|
||||
void serialize(Archive& ar, EffectSamplerDesc& o) {
|
||||
ar& o.filterType& o.addressType& o.name;
|
||||
}
|
||||
|
||||
template<typename Archive>
|
||||
template <typename Archive>
|
||||
void serialize(Archive& ar, EffectPassDesc& o) {
|
||||
ar& o.cso& o.inputs& o.outputs& o.numThreads[0] & o.numThreads[1] & o.numThreads[2] & o.blockSize& o.desc& o.flags;
|
||||
}
|
||||
|
||||
template<typename Archive>
|
||||
template <typename Archive>
|
||||
void serialize(Archive& ar, EffectDesc& o) {
|
||||
ar& o.name& o.params& o.textures& o.samplers& o.passes& o.flags;
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue