Commit graph

15 commits

Author SHA1 Message Date
Xu Liu
defd22d065 feat: SAMPLER 块新增 ADDRESS 指令 2021-12-05 19:46:15 +08:00
Xu Liu
4020cd92b8 fix: 修复 DX FL 10 的硬件上编译着色器依然使用ShaderModel 5.0的问题 2021-12-01 21:25:15 +08:00
Xu Liu
0b9bf4c993 Revert "refactor: 只在程序启动时创建一次 D3D Device"
This reverts commit 8cd2f5afd8.
2021-11-20 10:34:18 +08:00
Xu Liu
8cd2f5afd8 refactor: 只在程序启动时创建一次 D3D Device 2021-11-19 21:23:27 +08:00
Xu Liu
8c7563d5a8 chore: 支持保存构建 2021-11-16 21:24:34 +08:00
Xu Liu
5965b1dc11 feat: 添加在3D游戏中限制光标的选项 2021-11-16 21:04:25 +08:00
Xu Liu
65e0fbfafe feat: 为光标缩放加入两种插值算法 2021-11-10 23:09:45 +08:00
Xu Liu
7cb7361e4d feat: 支持缩放光标 2021-11-10 22:06:51 +08:00
Xu Liu
38bf334c02 feat: 在 CPU 上实现最近邻插值 2021-11-10 20:14:46 +08:00
Xu Liu
eaafcda961 feat: 添加断点模式,便于调试 2021-11-07 15:13:39 +08:00
Xu Liu
2f072b38ac feat: GDI 捕获支持 DPI 缩放 2021-11-07 12:36:23 +08:00
Xu Liu
51d532b51c fix: bug 修复 2021-11-01 18:03:12 +08:00
刘旭
7f1632afe1 feat: 支持不绘制光标 2021-11-01 17:10:09 +08:00
Xu Liu
8c0bfc880d feat: 实现Lanczos缩放 2021-10-17 13:44:25 +08:00
Xu Liu
7351ed4fc0 feat: 初步生成hlsl 2021-10-16 10:49:45 +08:00
Renamed from Runtime/CursorRenderer.cpp (Browse further)