#include "pch.h" #include "EffectDesc.h" const DXGI_FORMAT EffectIntermediateTextureDesc::DXGI_FORMAT_MAP[16] = { DXGI_FORMAT_R8_UNORM, DXGI_FORMAT_R16_UNORM, DXGI_FORMAT_R16_FLOAT, DXGI_FORMAT_R8G8_UNORM, DXGI_FORMAT_B5G6R5_UNORM, DXGI_FORMAT_R16G16_UNORM, DXGI_FORMAT_R16G16_FLOAT, DXGI_FORMAT_R8G8B8A8_UNORM, DXGI_FORMAT_B8G8R8A8_UNORM, DXGI_FORMAT_R10G10B10A2_UNORM, DXGI_FORMAT_R32_FLOAT, DXGI_FORMAT_R11G11B10_FLOAT, DXGI_FORMAT_R32G32_FLOAT, DXGI_FORMAT_R16G16B16A16_UNORM, DXGI_FORMAT_R16G16B16A16_FLOAT, DXGI_FORMAT_R32G32B32A32_FLOAT };