Magpie/Runtime/GDIFrameSource.cpp
2021-09-14 15:15:08 +08:00

85 lines
2.6 KiB
C++

#include "pch.h"
#include "GDIFrameSource.h"
#include "App.h"
extern std::shared_ptr<spdlog::logger> logger;
GDIFrameSource::~GDIFrameSource() {
DeleteBitmap(_hbmMem);
DeleteDC(_hdcMem);
}
bool GDIFrameSource::Initialize() {
_hwndSrc = App::GetInstance().GetHwndSrc();
_d3dDC = App::GetInstance().GetRenderer().GetD3DDC();
const RECT& srcClientRect = App::GetInstance().GetSrcClientRect();
SIZE srcClientSize = { srcClientRect.right - srcClientRect.left, srcClientRect.bottom - srcClientRect.top };
RECT windowRect;
GetWindowRect(_hwndSrc, &windowRect);
D3D11_TEXTURE2D_DESC desc{};
desc.Format = DXGI_FORMAT_B8G8R8A8_UNORM;
desc.Width = srcClientSize.cx;
desc.Height = srcClientSize.cy;
desc.Usage = D3D11_USAGE_DYNAMIC;
desc.CPUAccessFlags = D3D11_CPU_ACCESS_WRITE;
desc.MipLevels = 1;
desc.ArraySize = 1;
desc.SampleDesc.Count = 1;
desc.SampleDesc.Quality = 0;
desc.BindFlags = D3D11_BIND_SHADER_RESOURCE;
HRESULT hr = App::GetInstance().GetRenderer().GetD3DDevice()->CreateTexture2D(&desc, nullptr, &_output);
if (FAILED(hr)) {
SPDLOG_LOGGER_ERROR(logger, MakeComErrorMsg("创建 Texture2D 失败", hr));
return false;
}
HDC hdcScreen = GetDC(NULL);
_hdcMem = CreateCompatibleDC(hdcScreen);
_hbmMem = CreateCompatibleBitmap(hdcScreen, srcClientSize.cx, srcClientSize.cy);
ReleaseDC(NULL, hdcScreen);
return true;
}
ComPtr<ID3D11Texture2D> GDIFrameSource::GetOutput() {
return _output;
}
bool GDIFrameSource::Update() {
D3D11_MAPPED_SUBRESOURCE ms{};
_d3dDC->Map(_output.Get(), 0, D3D11_MAP_WRITE_DISCARD, 0, &ms);
HDC hdcSrc = GetDCEx(_hwndSrc, NULL, DCX_LOCKWINDOWUPDATE);
const RECT& srcClientRect = App::GetInstance().GetSrcClientRect();
SIZE srcClientSize = { srcClientRect.right - srcClientRect.left, srcClientRect.bottom - srcClientRect.top };
HBITMAP hbmOld = SelectBitmap(_hdcMem, _hbmMem);
BitBlt(_hdcMem, 0, 0, srcClientSize.cx, srcClientSize.cy, hdcSrc, 0, 0, SRCCOPY);
SelectBitmap(_hdcMem, hbmOld);
BITMAPINFO bi{};
bi.bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
bi.bmiHeader.biWidth = srcClientSize.cx;
bi.bmiHeader.biHeight = -srcClientSize.cy;
bi.bmiHeader.biPlanes = 1;
bi.bmiHeader.biCompression = BI_RGB;
bi.bmiHeader.biBitCount = 32;
bi.bmiHeader.biSizeImage = srcClientSize.cx * srcClientSize.cy * 4;
std::vector<BYTE> pixels(bi.bmiHeader.biSizeImage);
GetDIBits(_hdcMem, _hbmMem, 0, srcClientRect.top - srcClientRect.bottom, pixels.data(), &bi, DIB_RGB_COLORS);
for (int i = 0; i < srcClientSize.cy; ++i) {
std::memcpy((BYTE*)ms.pData + i * ms.RowPitch, &pixels[0] + i * srcClientSize.cx * 4, srcClientSize.cx * 4);
}
ReleaseDC(_hwndSrc, hdcSrc);
_d3dDC->Unmap(_output.Get(), 0);
return true;
}