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71 lines
1.6 KiB
C++
71 lines
1.6 KiB
C++
// MPVHookTextureParser.cpp : 此文件包含 "main" 函数。程序执行将在此处开始并结束。
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//
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#include <iostream>
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#include <fstream>
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#include <vector>
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#include <DirectXTex.h>
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#include <DirectXPackedVector.h>
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#include <string_view>
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std::wstring UTF8ToUTF16(std::string_view str) {
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int convertResult = MultiByteToWideChar(CP_UTF8, 0, str.data(), (int)str.size(), nullptr, 0);
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if (convertResult <= 0) {
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assert(false);
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return {};
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}
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std::wstring r(convertResult + 10, L'\0');
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convertResult = MultiByteToWideChar(CP_UTF8, 0, str.data(), (int)str.size(), &r[0], (int)r.size());
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if (convertResult <= 0) {
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assert(false);
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return {};
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}
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return std::wstring(r.begin(), r.begin() + convertResult);
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}
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int main(int argc, char* argv[]) {
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if (argc != 3) {
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std::cout << "非法参数" << std::endl;
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return 1;
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}
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const char* inFile = argv[1];
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const char* outFile = argv[2];
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std::ifstream ifs(inFile);
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if (!ifs) {
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std::cout << "打开" << inFile << "失败" << std::endl;
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return 1;
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}
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size_t width, height;
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ifs >> width >> height;
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std::vector<DirectX::PackedVector::HALF> data(width * height * 4);
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for (size_t i = 0; i < data.size(); ++i) {
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float f;
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ifs >> f;
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data[i] = DirectX::PackedVector::XMConvertFloatToHalf(f);
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}
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DirectX::Image img{};
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img.width = width;
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img.height = height;
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img.format = DXGI_FORMAT_R16G16B16A16_FLOAT;
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img.pixels = (uint8_t*)data.data();
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img.rowPitch = width * 8;
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img.slicePitch = img.rowPitch * height;
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HRESULT hr = DirectX::SaveToDDSFile(img, DirectX::DDS_FLAGS_NONE, UTF8ToUTF16(outFile).c_str());
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if (FAILED(hr)) {
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std::cout << "保存 DDS 失败";
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return 1;
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}
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std::cout << "已生成 " << outFile << std::endl;
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return 0;
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}
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