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16 lines
245 B
C++
16 lines
245 B
C++
#pragma once
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#include "pch.h"
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#include "D2DContext.h"
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class Renderable {
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public:
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Renderable(D2DContext& d2dContext): _d2dContext(d2dContext) {
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}
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virtual ~Renderable() {}
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virtual void Render() = 0;
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protected:
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D2DContext& _d2dContext;
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};
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