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ADD: While in configuration of Lua library location, if after a modification of it the configured Lua library location doesn't work, report it to user immediately.
ADD: Still to help new user, if user attempts to add a Lua script based WDX plugin and there is a problem attempting to load Lua library, report to user the proper message about the library loading error instead of reporting that the plugin is invalid. ADD: In the above scenario, offer to switch to Lua library location configuration tab if library can't be loaded.
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2 changed files with 10 additions and 4 deletions
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@ -74,7 +74,7 @@ uses
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Controls, Forms,
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//DC
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fOptionsPluginsBase, uDebug, lua, uWDXModule,
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uShowMsg, fOptionsPluginsBase, uDebug, lua, uWDXModule,
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uGlobs, uDCUtils, uSpecialDir, uLng, uDefaultPlugins, fOptions,
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fOptionsPluginsDSX, fOptionsPluginsWCX, fOptionsPluginsWDX,
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fOptionsPluginsWFX, fOptionsPluginsWLX;
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@ -123,7 +123,7 @@ begin
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TLuaWdx(gWDXPlugins.GetWdxModule(iIndexPlugin)).UnloadModule;
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UnloadLuaLib;
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gLuaLib := fneLuaLibraryFilename.FileName;
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LoadLuaLib(mbExpandFileName(gLuaLib));
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if not LoadLuaLib(mbExpandFileName(gLuaLib)) then MsgError(Format(rsMsgScriptCantFindLibrary, [gLuaLib]));
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Include(FResultForWhenWeExit, oesfNeedsRestart);
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end;
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Result := FResultForWhenWeExit;
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@ -63,7 +63,7 @@ uses
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LCLProc, Forms, Dialogs,
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//DC
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uLng, uGlobs, dmCommonData, DCStrUtils, uDefaultPlugins;
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uShowMsg, fOptions, lua, uLng, uGlobs, dmCommonData, DCStrUtils, uDefaultPlugins;
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const
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COLNO_NAME = 0;
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@ -171,7 +171,13 @@ begin
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if not tmpWDXPlugins.LoadModule(pred(tmpWDXPlugins.Count)) then
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begin
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MessageDlg(Application.Title, rsMsgInvalidPlugin, mtError, [mbOK], 0, mbOK);
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if tmpWDXPlugins.GetWdxModule(pred(tmpWDXPlugins.Count)).ClassNameIs('TLuaWdx') and (not IsLuaLibLoaded) then
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begin
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if msgYesNo(Format(rsMsgScriptCantFindLibrary, [gLuaLib]) + #$0A + rsMsgWantToConfigureLibraryLocation) then
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ShowOptions('TfrmOptionsPluginsGroup');
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end
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else
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MessageDlg(Application.Title, rsMsgInvalidPlugin, mtError, [mbOK], 0, mbOK);
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tmpWDXPlugins.DeleteItem(I);
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Exit;
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end;
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