* Revise [[call]], [[construct]] as described in spec
* Remove m_homeObject in FunctionObject.
* Implement ScriptClass{Constructor, Method}FunctionObject
this subclass is used for saving [[homeObject]] and implement [[call]], [[consturct]]
* Add more(NewTargetBinder, ReturnValueBinder) into FunctionObjectProcessCallGenerator
* Remove feCounter in ByteCodeGenerationProcess. in ES6, function expression order & evaluation order can differ
* Add CallSuper ByteCode for interpret `super()` in class constructor
* Remove isOngoingSuperCall in ExecutionState
* Remove BuiltinFunctionObject. that was unnecessary
Signed-off-by: seonghyun kim <sh8281.kim@samsung.com>
There are so many features in FunctionObject. so I separate FunctionObject into multiple classes.
* Implement FunctionObjectProcessCallGenerator class for generate processCall code for each derived FunctionObject and implement [[call]], [[construct]] separately
* Implement NativeFunctionObject, BuiltinFunctionObject for process NativeCall separately
* Implement ScriptArrowFunctionObject for process `this` separately
* TODO : ScriptClassMethodFunctionObject, ScriptGeneratorFunctionObject.
Signed-off-by: seonghyun kim <sh8281.kim@samsung.com>