escargot/src/runtime/ScriptVirtualArrowFunctionObject.h
HyukWoo Park bd35e41168 Add setName API of FunctionObject
Signed-off-by: HyukWoo Park <hyukwoo.park@samsung.com>
2022-01-13 13:24:09 +09:00

63 lines
2.1 KiB
C++

/*
* Copyright (c) 2021-present Samsung Electronics Co., Ltd
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301
* USA
*/
#ifndef __EscargotScriptVirtualArrowFunctionObject__
#define __EscargotScriptVirtualArrowFunctionObject__
#include "runtime/ScriptFunctionObject.h"
namespace Escargot {
class ScriptVirtualArrowFunctionObject : public ScriptFunctionObject {
friend class ScriptVirtualArrowFunctionObjectPrototypeSetter;
public:
ScriptVirtualArrowFunctionObject(ExecutionState& state, Object* proto, InterpretedCodeBlock* codeBlock, LexicalEnvironment* outerEnvironment)
: ScriptFunctionObject(state, proto, codeBlock, outerEnvironment, false, codeBlock->isGenerator())
{
m_prototype = nullptr;
}
virtual bool isScriptVirtualArrowFunctionObject() const override
{
return true;
}
friend class FunctionObjectProcessCallGenerator;
Value call(ExecutionState& state, const Value& thisValue, Object* homeObject);
virtual Value call(ExecutionState& state, const Value& thisValue, const size_t argc, Value* argv) override;
virtual Value construct(ExecutionState& state, const size_t argc, Value* argv, Object* newTarget) override;
bool isConstructor() const override
{
return false;
}
virtual Object* homeObject() override
{
ASSERT(!hasRareData());
return m_prototype;
}
private:
};
} // namespace Escargot
#endif