Restore examples/basic.py (#560)

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* Update example_scenes/basic.py

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* Update example_scenes/basic.py

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* Update example_scenes/basic.py

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Devin Neal 2020-10-18 05:19:13 -07:00 committed by GitHub
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@ -13,14 +13,59 @@ from manim import *
# Use -r <number> to specify a resolution (for example, -r 1080
# for a 1920x1080 video)
from manim import *
class Dot1(Scene):
class OpeningManimExample(Scene):
def construct(self):
dot = Dot().set_color(GREEN)
self.add(dot)
self.wait(1)
title = Tex("This is some \\LaTeX")
basel = MathTex("\\sum_{n=1}^\\infty " "\\frac{1}{n^2} = \\frac{\\pi^2}{6}")
VGroup(title, basel).arrange(DOWN)
self.play(
Write(title),
FadeInFrom(basel, UP),
)
self.wait()
transform_title = Tex("That was a transform")
transform_title.to_corner(UP + LEFT)
self.play(
Transform(title, transform_title),
LaggedStart(*map(FadeOutAndShiftDown, basel)),
)
self.wait()
grid = NumberPlane()
grid_title = Tex("This is a grid")
grid_title.scale(1.5)
grid_title.move_to(transform_title)
self.add(grid, grid_title) # Make sure title is on top of grid
self.play(
FadeOut(title),
FadeInFromDown(grid_title),
ShowCreation(grid, run_time=3, lag_ratio=0.1),
)
self.wait()
grid_transform_title = Tex(
"That was a non-linear function \\\\" "applied to the grid"
)
grid_transform_title.move_to(grid_title, UL)
grid.prepare_for_nonlinear_transform()
self.play(
grid.apply_function,
lambda p: p
+ np.array(
[
np.sin(p[1]),
np.sin(p[0]),
0,
]
),
run_time=3,
)
self.wait()
self.play(Transform(grid_title, grid_transform_title))
self.wait()
class SquareToCircle(Scene):
@ -45,3 +90,43 @@ class WarpSquare(Scene):
)
)
self.wait()
class WriteStuff(Scene):
def construct(self):
example_text = Tex("This is a some text", tex_to_color_map={"text": YELLOW})
example_tex = MathTex(
"\\sum_{k=1}^\\infty {1 \\over k^2} = {\\pi^2 \\over 6}",
)
group = VGroup(example_text, example_tex)
group.arrange(DOWN)
group.set_width(config["frame_width"] - 2 * LARGE_BUFF)
self.play(Write(example_text))
self.play(Write(example_tex))
self.wait()
class UpdatersExample(Scene):
def construct(self):
decimal = DecimalNumber(
0,
show_ellipsis=True,
num_decimal_places=3,
include_sign=True,
)
square = Square().to_edge(UP)
decimal.add_updater(lambda d: d.next_to(square, RIGHT))
decimal.add_updater(lambda d: d.set_value(square.get_center()[1]))
self.add(square, decimal)
self.play(
square.to_edge,
DOWN,
rate_func=there_and_back,
run_time=5,
)
self.wait()
# See many more examples at https://manimce.readthedocs.io/en/latest/examples.html