* Add .animate attribute to mobjects
* Return function from _AnimationBuilder.__getattr__
* black
* Pass background color to JS renderer
* Handle default case
* Pass background color to JS renderer
* Remove line that came back in the merge
* Handle FrameServer case
* Use community colors by default
* Allow for chaining _AnimationBuilder
* Trying to do tweening
* Add _AnimationBuilder.build()
* Apply docs patch
* Pass tweening data
* Pass ID for ImageMobject
* Fix Wait bug, add FadeIn tween data
* Remove unused proto fields
* Remove unused proto field
* Optimize RPCs
* Handle frame skipping better
* Refactoring
* Ignore PreviewMode.ALL
* Remove preview mode
* Don't send tween data for wait
* Opacity fixes
* Add comments
* Simplify protos
* Add tween data for wait
* Add todo
* Serialize when updating
* Prepare to send tweened and non-tweened mobject IDs
* Pass updater information to javascript
* Add log
* Rename js_* -> webgl_*, remove WebGLScene
* rename js->webgl in workflow file
* Update doctest
* Update .gitattributes
* Remove try/except for webgl imports
* Step through animations using updaters with fixed frame rate
* Add --webgl_updater_fps flag
* Configuration test
* configuration test
* JS->WebGL
* Add install message