# Quickstart This document will lead you step by step through the necessary procedure to get `manim` up and running as soon as possible. ## Installation [INSTALLATION INSTRUCTIONS GO HERE]. Note: when this section is done, delete installation instructions from the GitHub repo README. + mention pip install + mention choco package + mention things about Cairo and LaTeX ## Start a new project To start a new manim video project, all you need to do is choose a single folder where all of the files related to the video will reside. For this example, this folder will be called `project`, ``` project/ ``` Every file containing code that produces a video with manim will be stored here, as well as `manim`'s output files and configuration files. ## Your first Scene To produce your first scene, create a new file in your project folder ``` project/ └─scene.py ``` and copy the following code in it ```python from manim import * # all code must be contained inside the construct # method of a class that inherits from Scene class SquareToCircle(Scene): def construct(self): circle = Circle() # create a circle circle.set_fill(PINK, opacity=0.5) # set the color and transparency self.play(ShowCreation(circle)) # show the circle on screen ``` Then open your command line, navigate to your project directory, and execute the following command: ```bash $ manim scene.py SquareToCircle -pl ``` After some output, `manim` should render the scene into a .mp4 file, and open that file with the default movie player application. You should see a video playing the following animation. ![first scene output](../_static/quickstart/first_scene.gif) If you see the video and it looks correct, congrats! You just wrote your first `manim` scene from scratch. If you get an error message instead, or if do not see a video, or if the video output does not look like this, it is likely that `manim` has not been installed correctly. Please refer to the Troubleshooting page for more information. ## Some bells and whistles Our scene is a little basic, so let's add some bells and whistles. Modify the `scene.py` file to contain the following: ```python from manim import * class SquareToCircle(Scene): def construct(self): circle = Circle() # create a circle circle.set_fill(PINK, opacity=0.5) # set color and transparency square = Square() # create a square square.flip(RIGHT) # flip horizontally square.rotate(-3 * TAU / 8) # rotate a certain amount self.play(ShowCreation(square)) # animate the creation of the square self.play(Transform(square, circle)) # interpolate the square into the circle self.play(FadeOut(square)) # fade out animation ``` And render it using the following command: ```bash $ manim scene.py SquareToCircle -pl ``` The output should look as follows. ![second scene output](../_static/quickstart/second_scene.gif) This example shows one of the most basic features of `manim`: the ability to implement complicated and perhaps mathematically-intensive animations (such as cleanly interpolating between two geometric shapes) in very few lines of code. ## You're done! With a working installation of manim, and the bare basics under your belt, it is now time to start creating awesome mathematical animations. For a more extensive review of manim's features, as well as its configuration and other settings, see the Tutorial page. For a list of all available features, see the Reference page.