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* remove unused constants * remove deprecated --use_opengl_renderer flag * remove unnecessary workaround with class initialization * add OpenGLMobject.name to get rid of one renderer check * add VMobject.n_points_per_curve property to get rid of more renderer checks * replace renderer string checks with enum check * added mobject.utils module with renderer-dependent class getters * [pre-commit.ci] auto fixes from pre-commit.com hooks for more information, see https://pre-commit.ci * ensure that capitalization of passed renderer type is irrelevant * remove unused entries from mobject.utils.__all__ * fixed isort ignore in manim.__init__ * fixed lower-case casting of passed renderer * fixed doctests * more documentation + doctests for mobject.utils * removed incorrect paragraph about ConverToOpenGL metaclass * added docstring for RendererType enum * renderer compatibility section in plugin dev documentation * added mobject.utils to reference manual * [pre-commit.ci] auto fixes from pre-commit.com hooks for more information, see https://pre-commit.ci * Remove actual doctest (it ran the compatibility code) Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com> Co-authored-by: Naveen M K <naveen521kk@gmail.com> |
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| .. | ||
| animations.rst | ||
| cameras.rst | ||
| configuration.rst | ||
| mobjects.rst | ||
| scenes.rst | ||
| utilities_misc.rst | ||