manim/docs/i18n/gettext/faq/opengl.pot
Benjamin Hackl 7870407fdc
Prepared new release, `v0.16.0` (#2863)
* bump version number

* changelog generation, first pass

* fixed label mismatches, changelog generation second pass

* [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci

* [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci

* changelog generation, second pass

* changelog generation, third pass

* changelog generation, final pass

* updated i18n files

* update readyForTranslation

* cut down doc render time

Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
2022-07-14 08:22:45 +02:00

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msgid ""
msgstr ""
"Project-Id-Version: Manim \n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
#: ../../source/faq/opengl.md:1
msgid "FAQ: OpenGL rendering"
msgstr ""
#: ../../source/faq/opengl.md:3
msgid "Are there any resources on how the OpenGL renderer in the community maintained version can be used?"
msgstr ""
#: ../../source/faq/opengl.md:5
msgid "Yes. Unfortunately, at this point, the official online documentation does not contain the relevant base classes like `OpenGLMobject` and `OpenGLVMobject` or specific OpenGL classes like `OpenGLSurface`, but documentation for some of them is available in form of docstrings [in the source code](https://github.com/ManimCommunity/manim/tree/main/manim/mobject/opengl)."
msgstr ""
#: ../../source/faq/opengl.md:11
msgid "Furthermore, [this user guide by *aquabeam*](https://www.aquabeam.me/manim/opengl_guide/) can be helpful to get started using the OpenGL renderer."
msgstr ""
#: ../../source/faq/opengl.md:16
msgid "I am trying to run an interactive scene with `--renderer=opengl` and `Scene.interactive_embed`, but an error (`sqlite3.ProgrammingError`) is raised. How can I fix this?"
msgstr ""