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* Add .animate attribute to mobjects * Return function from _AnimationBuilder.__getattr__ * black * Pass background color to JS renderer * Handle default case * Pass background color to JS renderer * Remove line that came back in the merge * Handle FrameServer case * Use community colors by default * Allow for chaining _AnimationBuilder * Trying to do tweening * Add _AnimationBuilder.build() * Apply docs patch * Pass tweening data * Pass ID for ImageMobject * Fix Wait bug, add FadeIn tween data * Remove unused proto fields * Remove unused proto field * Optimize RPCs * Handle frame skipping better * Refactoring * Ignore PreviewMode.ALL * Remove preview mode * Don't send tween data for wait * Opacity fixes * Add comments * Simplify protos * Add tween data for wait * Add todo * Serialize when updating * Prepare to send tweened and non-tweened mobject IDs * Pass updater information to javascript * Add log * Rename js_* -> webgl_*, remove WebGLScene * rename js->webgl in workflow file * Update doctest * Update .gitattributes * Remove try/except for webgl imports * Step through animations using updaters with fixed frame rate * Add --webgl_updater_fps flag * Configuration test * configuration test * JS->WebGL * Add install message |
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| .. | ||
| a_deeper_look.rst | ||
| building_blocks.rst | ||
| configuration.rst | ||
| quickstart.rst | ||