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* refactored scene caching * black * Added docstrings * fixed tests * Fixed tests * woops * docs and small refactor * changed back memoization in encode * last fixes * fixed copy making the hash unconsistent * added keys to filter out option * merge conflicts oops * Fixed tests * Update manim/utils/hashing.py * Apply suggestions from code review * Update manim/utils/hashing.py * (Hopefully) fixed CI tests * Fixed ytpo * Fixed again tests ? * one mooore time * Fixed test by adressing the possibilties of multiple hashes produced * [pre-commit.ci] auto fixes from pre-commit.com hooks for more information, see https://pre-commit.ci * Fixed typo -_- * [pre-commit.ci] auto fixes from pre-commit.com hooks for more information, see https://pre-commit.ci * REmoved debug var * Format Co-authored-by: Benjamin Hackl <devel@benjamin-hackl.at> Co-authored-by: kilacoda <kilacoda@gmail.com> Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com> |
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| .. | ||
| __init__.py | ||
| conftest.py | ||
| infallible_scenes.py | ||
| simple_scenes.py | ||
| standard_config.cfg | ||
| test_caching_related.py | ||
| test_cairo_renderer.py | ||
| test_cli_flags.py | ||
| test_play_logic.py | ||