manim/tests/test_scene_rendering
Ryan McCauley 7faead9c22
Improved last frame output handling for the OpenGL renderer (#2205)
* Improve last frame opengl handling

* Update dry_run to use property in getter

* Add cli tests

* Remove comment

Co-authored-by: Benjamin Hackl <devel@benjamin-hackl.at>
Co-authored-by: Naveen M K <naveen521kk@gmail.com>
2021-10-22 11:56:31 +00:00
..
opengl Improved last frame output handling for the OpenGL renderer (#2205) 2021-10-22 11:56:31 +00:00
__init__.py Refactored tests and added new tests tools for videos-tests. (#335) 2020-09-01 23:12:39 +02:00
conftest.py Fixed :meth:~OpenGLRenderer.get_frame when window is created (#2070) 2021-09-30 18:16:41 +02:00
infallible_scenes.py Bugfix: Fixed the -a flag. (#1134) 2021-03-22 00:20:02 +01:00
simple_scenes.py Improved last frame output handling for the OpenGL renderer (#2205) 2021-10-22 11:56:31 +00:00
test_caching_related.py Introduced API for scene sections via :meth:.Scene.next_section (#2152) 2021-10-20 10:36:24 +02:00
test_cairo_renderer.py Flake8 Changes + Fixing Warnings (#1968) 2021-09-03 13:45:48 -04:00
test_cli_flags.py Introduced API for scene sections via :meth:.Scene.next_section (#2152) 2021-10-20 10:36:24 +02:00
test_play_logic.py Format Imports using Isort (#1178) 2021-04-03 13:45:12 +05:30
test_sections.py Introduced API for scene sections via :meth:.Scene.next_section (#2152) 2021-10-20 10:36:24 +02:00