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* Add Scene.embed_2 * Don't overwrite Scene methods * Checks * Remove extra test * Add docstring * Allow rerunning the same Scene * Allow rerunning with file changes * Found how to kill terminal thread * Allow for skipping part of a preview * Add warning * break out of the loop if no rerun is requested * Add test shader code * Port a shader from shadertoy * Save in-progress work * Add Shader and Mesh classes * Rotation matrices * #INSERT -> #include * Render with Mesh instead of render groups * Add mesh updaters and FullscreenQuad * Beginning OrbitControls * OribitControls working * Attempt using a symmetric perpective projection * Fix OrbitControls and perspective projection * Remove unecessary changes * Add docstring for RerunSceneHandler * Move OrbitControls into Scene, simplify examples * Modification to matrix code, converting attributes to homogeneous coords * Add better camera controls * Check depth test * Debug some shaders * Cleanup for PR * Address pre-commit checks * Review comments * iterdir |
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| .. | ||
| assets | ||
| advanced_tex_fonts.py | ||
| basic.py | ||
| custom_template.tex | ||
| customtex.py | ||
| manim.cfg | ||
| manim_jupyter_example.ipynb | ||
| opengl.py | ||