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Update object.ts
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1 changed files with 1 additions and 1 deletions
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@ -235,7 +235,7 @@ export const createTextureManager = (targetMesh: BABYLON.Mesh, calcTargetAspect:
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return;
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}
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currentTexture = new BABYLON.Texture(url, scene, false, false, undefined, () => {
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currentTexture!.level = 0.5;
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currentTexture!.level = 1;
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currentTexture!.wrapU = BABYLON.Texture.MIRROR_ADDRESSMODE;
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currentTexture!.wrapV = BABYLON.Texture.MIRROR_ADDRESSMODE;
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applyFit(fit);
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