Update randomBooks.ts

This commit is contained in:
syuilo 2026-04-11 14:19:22 +09:00
commit 5049857e81

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@ -46,7 +46,7 @@ export const randomBooks = defineObject({
const bodyMesh = model.findMesh('__X_BODY__');
const tex = new BABYLON.Texture('/client-assets/room/objects/random-books/texture.png', scene, {
invertY: false,
samplingMode: BABYLON.Texture.NEAREST_SAMPLINGMODE,
//samplingMode: BABYLON.Texture.NEAREST_SAMPLINGMODE,
});
bodyMesh.material.albedoTexture = tex;