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Update randomBooks.ts
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1 changed files with 1 additions and 1 deletions
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@ -46,7 +46,7 @@ export const randomBooks = defineObject({
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const bodyMesh = model.findMesh('__X_BODY__');
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const tex = new BABYLON.Texture('/client-assets/room/objects/random-books/texture.png', scene, {
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invertY: false,
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samplingMode: BABYLON.Texture.NEAREST_SAMPLINGMODE,
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//samplingMode: BABYLON.Texture.NEAREST_SAMPLINGMODE,
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});
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bodyMesh.material.albedoTexture = tex;
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