Update env.ts

This commit is contained in:
syuilo 2026-05-03 16:21:57 +09:00
commit 6d94f00ecf

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@ -70,6 +70,7 @@ export class SimpleEnvManager extends EnvManager<SimpleEnvOptions> {
private pillarMaterials: Record<'nw' | 'ne' | 'sw' | 'se', BABYLON.PBRMaterial> | null = null;
private ceilingMaterial: BABYLON.PBRMaterial | null = null;
private floorMaterial: BABYLON.PBRMaterial | null = null;
public envMapIndoor: BABYLON.CubeTexture | null = null;
constructor(onMeshUpdatedCallback?: ((meshes: BABYLON.AbstractMesh[]) => void) | null) {
super(onMeshUpdatedCallback);