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Update previewEngine.ts
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@ -53,6 +53,7 @@ export class RoomObjectPreviewEngine {
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this.scene = new BABYLON.Scene(this.engine);
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this.scene.autoClear = false;
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this.scene.skipPointerMovePicking = true;
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this.scene.skipFrustumClipping = true; // snapshot renderingでは全てのメッシュがアクティブになっている必要があるため
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this.sr = new BABYLON.SnapshotRenderingHelper(this.scene);
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