optimize collisions

This commit is contained in:
syuilo 2026-04-15 11:18:20 +09:00
commit c9ae842258
17 changed files with 1 additions and 0 deletions

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@ -391,6 +391,7 @@ function enableObjectCollision(meshes: BABYLON.Mesh[]) {
for (const mesh of meshes) {
if (mesh.name.includes('__COLLISION__')) {
mesh.checkCollisions = true;
//mesh.isVisible = true; // debug
} else {
mesh.checkCollisions = false;
}