Update babylonRuntime.ts

This commit is contained in:
syuilo 2026-06-03 21:46:22 +09:00
commit d5df006463

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@ -8,19 +8,6 @@ import * as BABYLON from '@babylonjs/core/pure';
export function registerBabylonRuntime(): void {
BABYLON.RegisterFullEngineExtensions();
BABYLON.RegisterFullWebGPUEngineExtensions();
//BABYLON.RegisterAbstractEngineAlpha();
//BABYLON.RegisterAbstractEngineTexture();
//BABYLON.RegisterAbstractEngineCubeTexture();
//BABYLON.RegisterAbstractEngineQuery();
//BABYLON.RegisterAbstractEngineTextureSelector();
//BABYLON.RegisterAbstractEngineTimeQuery();
//BABYLON.RegisterAbstractEngineViews();
//BABYLON.RegisterEnginesWebGPUExtensionsEngineRawTexture();
//BABYLON.RegisterEnginesWebGPUExtensionsEngineReadTexture();
//BABYLON.RegisterEnginesWebGPUExtensionsEngineCubeTexture();
//BABYLON.RegisterEnginesWebGPUExtensionsEngineRenderTargetCube();
//BABYLON.RegisterEnginesWebGPUExtensionsEngineQuery();
//BABYLON.RegisterEnginesWebGPUExtensionsEngineDynamicTexture();
BABYLON.RegisterBufferAlign();
BABYLON.RegisterCubeTexture();
BABYLON.RegisterStandardMaterial();