Update woodRingsPendantLight.ts

This commit is contained in:
syuilo 2026-05-04 10:47:14 +09:00
commit f0f78a11cb

View file

@ -96,10 +96,10 @@ export const woodRingsPendantLight = defineObject({
applyLightColor();
const applyLightBrightness = () => {
light.intensity = 1 * options.lightBrightness * WORLD_SCALE * WORLD_SCALE;
light.intensity = 2 * options.lightBrightness * WORLD_SCALE * WORLD_SCALE;
light.range = cm(200) * getLightRangeFactorByGraphicsQuality(graphicsQuality);
const emissive = lamp.material as BABYLON.PBRMaterial;
emissive.emissiveIntensity = options.lightBrightness * 10;
emissive.emissiveIntensity = options.lightBrightness * 20;
};
applyLightBrightness();