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45 lines
1.4 KiB
C++
45 lines
1.4 KiB
C++
/*
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* Copyright (c) 2013 Google, Inc.
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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* arising from the use of this software.
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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* 1. The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software
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* in a product, an acknowledgment in the product documentation would be
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* appreciated but is not required.
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* 2. Altered source versions must be plainly marked as such, and must not be
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* misrepresented as being the original software.
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* 3. This notice may not be removed or altered from any source distribution.
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*/
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#include <Box2D/Particle/b2Particle.h>
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#include <Box2D/Common/b2Draw.h>
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b2ParticleColor b2ParticleColor_zero(0, 0, 0, 0);
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b2ParticleColor::b2ParticleColor(const b2Color& color)
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{
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r = (int8) (255 * color.r);
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g = (int8) (255 * color.g);
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b = (int8) (255 * color.b);
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a = (int8) 255;
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}
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b2Color b2ParticleColor::GetColor() const
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{
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return b2Color(
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(float32) 1 / 255 * r,
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(float32) 1 / 255 * g,
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(float32) 1 / 255 * b);
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}
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void b2ParticleColor::Set(const b2Color& color)
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{
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r = (int8) (255 * color.r);
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g = (int8) (255 * color.g);
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b = (int8) (255 * color.b);
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a = (int8) 255;
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}
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