principia/src/src
2024-02-29 14:50:34 +01:00
..
Box2D Rework progress print logging 2024-02-09 20:31:46 +01:00
tests First public version, compilation on Windows (mingw64) verified 2022-08-06 14:06:22 +02:00
absorber.cc Use object ID constants everywhere instead of magic numbers 2024-01-21 23:20:15 +01:00
absorber.hh #pragma once 2023-08-24 17:59:44 +02:00
activator.cc First public version, compilation on Windows (mingw64) verified 2022-08-06 14:06:22 +02:00
activator.hh #pragma once 2023-08-24 17:59:44 +02:00
adventure.cc Use TMS_BACKEND_{PC,MOBILE} everywhere where applicable 2024-02-26 00:02:59 +01:00
adventure.hh #pragma once 2023-08-24 17:59:44 +02:00
anchor.cc First public version, compilation on Windows (mingw64) verified 2022-08-06 14:06:22 +02:00
anchor.hh #pragma once 2023-08-24 17:59:44 +02:00
Android.mk First public version, compilation on Windows (mingw64) verified 2022-08-06 14:06:22 +02:00
angulardamper.cc Rework some on_slider_change methods to be more concise 2023-10-04 23:39:29 +02:00
angulardamper.hh #pragma once 2023-08-24 17:59:44 +02:00
angularvelmeter.cc Move OS_STRING into backend.h, remove unnecessary main.hh includes everywhere 2024-02-27 23:53:05 +01:00
angularvelmeter.hh #pragma once 2023-08-24 17:59:44 +02:00
animal.cc Move OS_STRING into backend.h, remove unnecessary main.hh includes everywhere 2024-02-27 23:53:05 +01:00
animal.hh #pragma once 2023-08-24 17:59:44 +02:00
backpack.cc First public version, compilation on Windows (mingw64) verified 2022-08-06 14:06:22 +02:00
backpack.hh #pragma once 2023-08-24 17:59:44 +02:00
ball.cc Move OS_STRING into backend.h, remove unnecessary main.hh includes everywhere 2024-02-27 23:53:05 +01:00
ball.hh #pragma once 2023-08-24 17:59:44 +02:00
basepixel.cc Do some cleanups using clang-tidy 2023-10-04 23:38:52 +02:00
basepixel.hh #pragma once 2023-08-24 17:59:44 +02:00
battery.cc First public version, compilation on Windows (mingw64) verified 2022-08-06 14:06:22 +02:00
battery.hh #pragma once 2023-08-24 17:59:44 +02:00
beam.cc Use object ID constants everywhere instead of magic numbers 2024-01-21 23:20:15 +01:00
beam.hh #pragma once 2023-08-24 17:59:44 +02:00
bomber.cc Move OS_STRING into backend.h, remove unnecessary main.hh includes everywhere 2024-02-27 23:53:05 +01:00
bomber.hh #pragma once 2023-08-24 17:59:44 +02:00
box.cc Move OS_STRING into backend.h, remove unnecessary main.hh includes everywhere 2024-02-27 23:53:05 +01:00
box.hh #pragma once 2023-08-24 17:59:44 +02:00
breadboard.cc Move OS_STRING into backend.h, remove unnecessary main.hh includes everywhere 2024-02-27 23:53:05 +01:00
breadboard.hh #pragma once 2023-08-24 17:59:44 +02:00
button.cc First public version, compilation on Windows (mingw64) verified 2022-08-06 14:06:22 +02:00
button.hh #pragma once 2023-08-24 17:59:44 +02:00
cable.cc Move OS_STRING into backend.h, remove unnecessary main.hh includes everywhere 2024-02-27 23:53:05 +01:00
cable.hh Trim trailing whitespace and some switch case reformatting 2024-01-21 21:50:10 +01:00
checkpoint.cc Move OS_STRING into backend.h, remove unnecessary main.hh includes everywhere 2024-02-27 23:53:05 +01:00
checkpoint.hh #pragma once 2023-08-24 17:59:44 +02:00
chunk.cc Move OS_STRING into backend.h, remove unnecessary main.hh includes everywhere 2024-02-27 23:53:05 +01:00
chunk.hh Use object ID constants everywhere instead of magic numbers 2024-01-21 23:20:15 +01:00
chunk_preloader.cc Use object ID constants everywhere instead of magic numbers 2024-01-21 23:20:15 +01:00
chunk_window.cc First public version, compilation on Windows (mingw64) verified 2022-08-06 14:06:22 +02:00
clip.cc First public version, compilation on Windows (mingw64) verified 2022-08-06 14:06:22 +02:00
clip.hh #pragma once 2023-08-24 17:59:44 +02:00
command.cc Move OS_STRING into backend.h, remove unnecessary main.hh includes everywhere 2024-02-27 23:53:05 +01:00
command.hh #pragma once 2023-08-24 17:59:44 +02:00
companion.cc First public version, compilation on Windows (mingw64) verified 2022-08-06 14:06:22 +02:00
companion.hh #pragma once 2023-08-24 17:59:44 +02:00
composable.cc First public version, compilation on Windows (mingw64) verified 2022-08-06 14:06:22 +02:00
composable.hh Cleanup a bunch of unused code 2024-01-21 23:18:29 +01:00
connection.cc Move OS_STRING into backend.h, remove unnecessary main.hh includes everywhere 2024-02-27 23:53:05 +01:00
connection.hh #pragma once 2023-08-24 17:59:44 +02:00
const.hh #pragma once 2023-08-24 17:59:44 +02:00
conveyor.cc Remove wiki object export and now unused socket descriptions 2022-12-24 21:51:43 +01:00
conveyor.hh #pragma once 2023-08-24 17:59:44 +02:00
corner.cc First public version, compilation on Windows (mingw64) verified 2022-08-06 14:06:22 +02:00
corner.hh #pragma once 2023-08-24 17:59:44 +02:00
crane.cc First public version, compilation on Windows (mingw64) verified 2022-08-06 14:06:22 +02:00
crane.hh #pragma once 2023-08-24 17:59:44 +02:00
crc.cc Trim trailing whitespace and some switch case reformatting 2024-01-21 21:50:10 +01:00
crc.hh Clean up a bunch of unused functions 2023-09-03 21:34:09 +02:00
creature.cc Move OS_STRING into backend.h, remove unnecessary main.hh includes everywhere 2024-02-27 23:53:05 +01:00
creature.hh Cleanup a bunch of unused code 2024-01-21 23:18:29 +01:00
ctrlbase.hh #pragma once 2023-08-24 17:59:44 +02:00
ctrlfplus.cc First public version, compilation on Windows (mingw64) verified 2022-08-06 14:06:22 +02:00
ctrlmini.cc First public version, compilation on Windows (mingw64) verified 2022-08-06 14:06:22 +02:00
ctrlpass.cc First public version, compilation on Windows (mingw64) verified 2022-08-06 14:06:22 +02:00
ctrlservo.cc First public version, compilation on Windows (mingw64) verified 2022-08-06 14:06:22 +02:00
cup.cc First public version, compilation on Windows (mingw64) verified 2022-08-06 14:06:22 +02:00
cup.hh Trim trailing whitespace and some switch case reformatting 2024-01-21 21:50:10 +01:00
cursorfield.cc First public version, compilation on Windows (mingw64) verified 2022-08-06 14:06:22 +02:00
cursorfield.hh #pragma once 2023-08-24 17:59:44 +02:00
cylinder.cc First public version, compilation on Windows (mingw64) verified 2022-08-06 14:06:22 +02:00
cylinder.hh #pragma once 2023-08-24 17:59:44 +02:00
damper.cc Do some cleanups using clang-tidy 2023-10-04 23:38:52 +02:00
damper.hh Move OS_STRING into backend.h, remove unnecessary main.hh includes everywhere 2024-02-27 23:53:05 +01:00
debugdraw.cc Minor cleanups 2024-02-09 20:49:53 +01:00
debugdraw.hh #pragma once 2023-08-24 17:59:44 +02:00
decorations.cc Move OS_STRING into backend.h, remove unnecessary main.hh includes everywhere 2024-02-27 23:53:05 +01:00
decorations.hh Trim trailing whitespace and some switch case reformatting 2024-01-21 21:50:10 +01:00
display.cc Trim trailing whitespace and some switch case reformatting 2024-01-21 21:50:10 +01:00
display.hh Use TMS_BACKEND_{PC,MOBILE} everywhere where applicable 2024-02-26 00:02:59 +01:00
dragfield.cc First public version, compilation on Windows (mingw64) verified 2022-08-06 14:06:22 +02:00
dragfield.hh #pragma once 2023-08-24 17:59:44 +02:00
eatan2.cc Move OS_STRING into backend.h, remove unnecessary main.hh includes everywhere 2024-02-27 23:53:05 +01:00
eatan2.hh #pragma once 2023-08-24 17:59:44 +02:00
edevice.cc Move OS_STRING into backend.h, remove unnecessary main.hh includes everywhere 2024-02-27 23:53:05 +01:00
edevice.hh #pragma once 2023-08-24 17:59:44 +02:00
egraph.cc Move OS_STRING into backend.h, remove unnecessary main.hh includes everywhere 2024-02-27 23:53:05 +01:00
egraph.hh #pragma once 2023-08-24 17:59:44 +02:00
emitter.cc Use object ID constants everywhere instead of magic numbers 2024-01-21 23:20:15 +01:00
emitter.hh #pragma once 2023-08-24 17:59:44 +02:00
entity.cc Use object ID constants everywhere instead of magic numbers 2024-01-21 23:20:15 +01:00
entity.hh Use object ID constants everywhere instead of magic numbers 2024-01-21 23:20:15 +01:00
escript.cc Move OS_STRING into backend.h, remove unnecessary main.hh includes everywhere 2024-02-27 23:53:05 +01:00
escript.hh #pragma once 2023-08-24 17:59:44 +02:00
explosive.cc Move OS_STRING into backend.h, remove unnecessary main.hh includes everywhere 2024-02-27 23:53:05 +01:00
explosive.hh #pragma once 2023-08-24 17:59:44 +02:00
faction.cc First public version, compilation on Windows (mingw64) verified 2022-08-06 14:06:22 +02:00
faction.hh #pragma once 2023-08-24 17:59:44 +02:00
factory.cc Move OS_STRING into backend.h, remove unnecessary main.hh includes everywhere 2024-02-27 23:53:05 +01:00
factory.hh #pragma once 2023-08-24 17:59:44 +02:00
fan.cc Remove wiki object export and now unused socket descriptions 2022-12-24 21:51:43 +01:00
fan.hh #pragma once 2023-08-24 17:59:44 +02:00
fluid.cc Increase fluid particle limit 2023-06-05 22:53:33 +02:00
fluid.hh #pragma once 2023-08-24 17:59:44 +02:00
fluidbuffer.cc Rework progress print logging 2024-02-09 20:31:46 +01:00
fluidbuffer.hh #pragma once 2023-08-24 17:59:44 +02:00
font.cc First public version, compilation on Windows (mingw64) verified 2022-08-06 14:06:22 +02:00
font.hh #pragma once 2023-08-24 17:59:44 +02:00
fxemitter.cc Move OS_STRING into backend.h, remove unnecessary main.hh includes everywhere 2024-02-27 23:53:05 +01:00
fxemitter.hh #pragma once 2023-08-24 17:59:44 +02:00
game-edit.cc First public version, compilation on Windows (mingw64) verified 2022-08-06 14:06:22 +02:00
game-gearbox-edit.cc First public version, compilation on Windows (mingw64) verified 2022-08-06 14:06:22 +02:00
game-graph.cc First public version, compilation on Windows (mingw64) verified 2022-08-06 14:06:22 +02:00
game-graph.hh #pragma once 2023-08-24 17:59:44 +02:00
game-gui.cc Rework progress print logging 2024-02-09 20:31:46 +01:00
game-message.cc First public version, compilation on Windows (mingw64) verified 2022-08-06 14:06:22 +02:00
game-message.hh #pragma once 2023-08-24 17:59:44 +02:00
game-panel-edit.cc Do some cleanups using clang-tidy 2023-10-04 23:38:52 +02:00
game.cc Tweak connection button textures & make them bigger 2024-02-27 00:12:46 +01:00
game.hh Move OS_STRING into backend.h, remove unnecessary main.hh includes everywhere 2024-02-27 23:53:05 +01:00
gameman.cc Remove wiki object export and now unused socket descriptions 2022-12-24 21:51:43 +01:00
gameman.hh #pragma once 2023-08-24 17:59:44 +02:00
gear.cc Add a red "(DEV)" mark to unused/developmental objects 2022-09-15 22:20:15 +02:00
gear.hh Do some cleanups using clang-tidy 2023-10-04 23:38:52 +02:00
gearbox.cc First public version, compilation on Windows (mingw64) verified 2022-08-06 14:06:22 +02:00
gearbox.hh #pragma once 2023-08-24 17:59:44 +02:00
generator.cc Remove wiki object export and now unused socket descriptions 2022-12-24 21:51:43 +01:00
generator.hh #pragma once 2023-08-24 17:59:44 +02:00
gentype.cc Make more use of object name constants, rename some of them to be more in-line with their proper names 2023-04-21 16:15:15 +02:00
gentype.hh #pragma once 2023-08-24 17:59:44 +02:00
goal.cc Move OS_STRING into backend.h, remove unnecessary main.hh includes everywhere 2024-02-27 23:53:05 +01:00
goal.hh #pragma once 2023-08-24 17:59:44 +02:00
gravityman.cc Rework some on_slider_change methods to be more concise 2023-10-04 23:39:29 +02:00
gravityman.hh #pragma once 2023-08-24 17:59:44 +02:00
grid.cc First public version, compilation on Windows (mingw64) verified 2022-08-06 14:06:22 +02:00
grid.hh #pragma once 2023-08-24 17:59:44 +02:00
group.cc First public version, compilation on Windows (mingw64) verified 2022-08-06 14:06:22 +02:00
group.hh #pragma once 2023-08-24 17:59:44 +02:00
gui.cc Rework progress print logging 2024-02-09 20:31:46 +01:00
gui.hh Reorder puzzle level files and move out unused ones, remove some more unused data files 2023-09-03 20:45:23 +02:00
gyroscope.cc First public version, compilation on Windows (mingw64) verified 2022-08-06 14:06:22 +02:00
gyroscope.hh #pragma once 2023-08-24 17:59:44 +02:00
i0o1gate.cc First public version, compilation on Windows (mingw64) verified 2022-08-06 14:06:22 +02:00
i0o1gate.hh #pragma once 2023-08-24 17:59:44 +02:00
i1o0gate.cc Move OS_STRING into backend.h, remove unnecessary main.hh includes everywhere 2024-02-27 23:53:05 +01:00
i1o0gate.hh #pragma once 2023-08-24 17:59:44 +02:00
i1o1gate.cc Move OS_STRING into backend.h, remove unnecessary main.hh includes everywhere 2024-02-27 23:53:05 +01:00
i1o1gate.hh #pragma once 2023-08-24 17:59:44 +02:00
i2o0gate.cc Move OS_STRING into backend.h, remove unnecessary main.hh includes everywhere 2024-02-27 23:53:05 +01:00
i2o0gate.hh #pragma once 2023-08-24 17:59:44 +02:00
i2o1gate.cc Move OS_STRING into backend.h, remove unnecessary main.hh includes everywhere 2024-02-27 23:53:05 +01:00
i2o1gate.hh #pragma once 2023-08-24 17:59:44 +02:00
ifdevice.hh #pragma once 2023-08-24 17:59:44 +02:00
impact_sensor.cc Rework some on_slider_change methods to be more concise 2023-10-04 23:39:29 +02:00
impact_sensor.hh #pragma once 2023-08-24 17:59:44 +02:00
iomiscgate.cc First public version, compilation on Windows (mingw64) verified 2022-08-06 14:06:22 +02:00
iomiscgate.hh #pragma once 2023-08-24 17:59:44 +02:00
ios-ui.m First public version, compilation on Windows (mingw64) verified 2022-08-06 14:06:22 +02:00
item.cc Move OS_STRING into backend.h, remove unnecessary main.hh includes everywhere 2024-02-27 23:53:05 +01:00
item.hh #pragma once 2023-08-24 17:59:44 +02:00
jumper.cc First public version, compilation on Windows (mingw64) verified 2022-08-06 14:06:22 +02:00
jumper.hh #pragma once 2023-08-24 17:59:44 +02:00
ladder.cc Move OS_STRING into backend.h, remove unnecessary main.hh includes everywhere 2024-02-27 23:53:05 +01:00
ladder.hh #pragma once 2023-08-24 17:59:44 +02:00
ledbuffer.cc First public version, compilation on Windows (mingw64) verified 2022-08-06 14:06:22 +02:00
ledbuffer.hh #pragma once 2023-08-24 17:59:44 +02:00
levelman.cc Move OS_STRING into backend.h, remove unnecessary main.hh includes everywhere 2024-02-27 23:53:05 +01:00
levelman.hh #pragma once 2023-08-24 17:59:44 +02:00
linebuffer.cc Rework progress print logging 2024-02-09 20:31:46 +01:00
linebuffer.hh #pragma once 2023-08-24 17:59:44 +02:00
lmotor.cc Do some cleanups using clang-tidy 2023-10-04 23:38:52 +02:00
lmotor.hh Do some cleanups using clang-tidy 2023-10-04 23:38:52 +02:00
loading_screen.cc First public version, compilation on Windows (mingw64) verified 2022-08-06 14:06:22 +02:00
loading_screen.hh Move OS_STRING into backend.h, remove unnecessary main.hh includes everywhere 2024-02-27 23:53:05 +01:00
lobber.cc Move OS_STRING into backend.h, remove unnecessary main.hh includes everywhere 2024-02-27 23:53:05 +01:00
lobber.hh #pragma once 2023-08-24 17:59:44 +02:00
local_config.h.example First public version, compilation on Windows (mingw64) verified 2022-08-06 14:06:22 +02:00
magconn.cc Use object ID constants everywhere instead of magic numbers 2024-01-21 23:20:15 +01:00
magconn.hh #pragma once 2023-08-24 17:59:44 +02:00
magnet.cc Remove wiki object export and now unused socket descriptions 2022-12-24 21:51:43 +01:00
magnet.hh #pragma once 2023-08-24 17:59:44 +02:00
main.cc Use TMS_BACKEND_{PC,MOBILE} everywhere where applicable 2024-02-26 00:02:59 +01:00
main.hh Move OS_STRING into backend.h, remove unnecessary main.hh includes everywhere 2024-02-27 23:53:05 +01:00
material.cc Move OS_STRING into backend.h, remove unnecessary main.hh includes everywhere 2024-02-27 23:53:05 +01:00
material.hh Remove unused "high quality" tree setting 2024-02-09 20:55:51 +01:00
menu-base.cc Use TMS_BACKEND_{PC,MOBILE} everywhere where applicable 2024-02-26 00:02:59 +01:00
menu-base.hh #pragma once 2023-08-24 17:59:44 +02:00
menu-play.cc Move OS_STRING into backend.h, remove unnecessary main.hh includes everywhere 2024-02-27 23:53:05 +01:00
menu-play.hh #pragma once 2023-08-24 17:59:44 +02:00
menu_create.cc Don't adjust zoom level with Cam Zoomer in screenshot build 2024-02-19 23:45:47 +01:00
menu_create.hh #pragma once 2023-08-24 17:59:44 +02:00
menu_main.cc Move OS_STRING into backend.h, remove unnecessary main.hh includes everywhere 2024-02-27 23:53:05 +01:00
menu_main.hh #pragma once 2023-08-24 17:59:44 +02:00
menu_pkg.cc Move OS_STRING into backend.h, remove unnecessary main.hh includes everywhere 2024-02-27 23:53:05 +01:00
menu_pkg.hh #pragma once 2023-08-24 17:59:44 +02:00
menu_shared.cc Move menu_bg.jpg and pkgmenubg.png into data-shared 2024-02-27 00:11:07 +01:00
menu_shared.hh #pragma once 2023-08-24 17:59:44 +02:00
mini_transmitter.cc First public version, compilation on Windows (mingw64) verified 2022-08-06 14:06:22 +02:00
mini_transmitter.hh #pragma once 2023-08-24 17:59:44 +02:00
minibot.cc Move OS_STRING into backend.h, remove unnecessary main.hh includes everywhere 2024-02-27 23:53:05 +01:00
minibot.hh #pragma once 2023-08-24 17:59:44 +02:00
misc.cc Clean up a bunch of unused functions 2023-09-03 21:34:09 +02:00
misc.hh Clean up a bunch of unused functions 2023-09-03 21:34:09 +02:00
model.cc Rework progress print logging 2024-02-09 20:31:46 +01:00
model.hh Cleanup model list and some model loading code 2023-12-28 21:52:59 +01:00
mood.cc First public version, compilation on Windows (mingw64) verified 2022-08-06 14:06:22 +02:00
mood.hh #pragma once 2023-08-24 17:59:44 +02:00
motor.cc Use object ID constants everywhere instead of magic numbers 2024-01-21 23:20:15 +01:00
motor.hh Do some cleanups using clang-tidy 2023-10-04 23:38:52 +02:00
no_tms.h Rework progress print logging 2024-02-09 20:31:46 +01:00
noise.cc Cleanup a bunch of unused code 2024-01-21 23:18:29 +01:00
noise.h Clean up a bunch of unused functions 2023-09-03 21:34:09 +02:00
object_factory.cc Make more use of object name constants, rename some of them to be more in-line with their proper names 2023-04-21 16:15:15 +02:00
object_factory.hh Fix sandbox menu containing the wrong laser object 2023-08-28 10:49:56 +02:00
object_finder.cc Move OS_STRING into backend.h, remove unnecessary main.hh includes everywhere 2024-02-27 23:53:05 +01:00
object_finder.hh #pragma once 2023-08-24 17:59:44 +02:00
objectfield.cc Use object ID constants everywhere instead of magic numbers 2024-01-21 23:20:15 +01:00
objectfield.hh #pragma once 2023-08-24 17:59:44 +02:00
oilrig.cc Move OS_STRING into backend.h, remove unnecessary main.hh includes everywhere 2024-02-27 23:53:05 +01:00
oilrig.hh #pragma once 2023-08-24 17:59:44 +02:00
panel.cc Clean up a bunch of unused functions 2023-09-03 21:34:09 +02:00
panel.hh #pragma once 2023-08-24 17:59:44 +02:00
pipeline.cc Move OS_STRING into backend.h, remove unnecessary main.hh includes everywhere 2024-02-27 23:53:05 +01:00
pipeline.hh #pragma once 2023-08-24 17:59:44 +02:00
pivot.cc First public version, compilation on Windows (mingw64) verified 2022-08-06 14:06:22 +02:00
pivot.hh #pragma once 2023-08-24 17:59:44 +02:00
pixel.cc First public version, compilation on Windows (mingw64) verified 2022-08-06 14:06:22 +02:00
pixel.hh #pragma once 2023-08-24 17:59:44 +02:00
pkgman.cc Use TMS_BACKEND_{PC,MOBILE} everywhere where applicable 2024-02-26 00:02:59 +01:00
pkgman.hh Use TMS_BACKEND_{PC,MOBILE} everywhere where applicable 2024-02-26 00:02:59 +01:00
pkgwarp.cc Remove wiki object export and now unused socket descriptions 2022-12-24 21:51:43 +01:00
pkgwarp.hh #pragma once 2023-08-24 17:59:44 +02:00
plant.cc Move OS_STRING into backend.h, remove unnecessary main.hh includes everywhere 2024-02-27 23:53:05 +01:00
plant.hh Remove unused "high quality" tree setting 2024-02-09 20:55:51 +01:00
pointer.cc Remove wiki object export and now unused socket descriptions 2022-12-24 21:51:43 +01:00
pointer.hh #pragma once 2023-08-24 17:59:44 +02:00
polygon.cc Move OS_STRING into backend.h, remove unnecessary main.hh includes everywhere 2024-02-27 23:53:05 +01:00
polygon.hh #pragma once 2023-08-24 17:59:44 +02:00
progress.cc Merge get_user_path and get_storage_path into one 2023-12-02 23:46:17 +01:00
progress.hh #pragma once 2023-08-24 17:59:44 +02:00
prompt.cc Move OS_STRING into backend.h, remove unnecessary main.hh includes everywhere 2024-02-27 23:53:05 +01:00
prompt.hh #pragma once 2023-08-24 17:59:44 +02:00
proximitysensor.cc Move OS_STRING into backend.h, remove unnecessary main.hh includes everywhere 2024-02-27 23:53:05 +01:00
proximitysensor.hh #pragma once 2023-08-24 17:59:44 +02:00
pscreen.cc Move OS_STRING into backend.h, remove unnecessary main.hh includes everywhere 2024-02-27 23:53:05 +01:00
pscreen.hh #pragma once 2023-08-24 17:59:44 +02:00
rack.cc First public version, compilation on Windows (mingw64) verified 2022-08-06 14:06:22 +02:00
rack.hh #pragma once 2023-08-24 17:59:44 +02:00
ragdoll.cc Rework some on_slider_change methods to be more concise 2023-10-04 23:39:29 +02:00
ragdoll.hh #pragma once 2023-08-24 17:59:44 +02:00
rail.cc First public version, compilation on Windows (mingw64) verified 2022-08-06 14:06:22 +02:00
rail.hh #pragma once 2023-08-24 17:59:44 +02:00
rand.c Clean up a bunch of unused functions 2023-09-03 21:34:09 +02:00
rand.h First public version, compilation on Windows (mingw64) verified 2022-08-06 14:06:22 +02:00
receiver.cc First public version, compilation on Windows (mingw64) verified 2022-08-06 14:06:22 +02:00
receiver.hh #pragma once 2023-08-24 17:59:44 +02:00
repair_station.cc Move OS_STRING into backend.h, remove unnecessary main.hh includes everywhere 2024-02-27 23:53:05 +01:00
repair_station.hh #pragma once 2023-08-24 17:59:44 +02:00
resistor.cc Move OS_STRING into backend.h, remove unnecessary main.hh includes everywhere 2024-02-27 23:53:05 +01:00
resistor.hh #pragma once 2023-08-24 17:59:44 +02:00
resource.cc Move OS_STRING into backend.h, remove unnecessary main.hh includes everywhere 2024-02-27 23:53:05 +01:00
resource.hh #pragma once 2023-08-24 17:59:44 +02:00
robot.cc Move OS_STRING into backend.h, remove unnecessary main.hh includes everywhere 2024-02-27 23:53:05 +01:00
robot.hh #pragma once 2023-08-24 17:59:44 +02:00
robot_base.cc Move OS_STRING into backend.h, remove unnecessary main.hh includes everywhere 2024-02-27 23:53:05 +01:00
robot_base.hh #pragma once 2023-08-24 17:59:44 +02:00
robot_parts.cc Move OS_STRING into backend.h, remove unnecessary main.hh includes everywhere 2024-02-27 23:53:05 +01:00
robot_parts.hh #pragma once 2023-08-24 17:59:44 +02:00
robotman.cc First public version, compilation on Windows (mingw64) verified 2022-08-06 14:06:22 +02:00
robotman.hh #pragma once 2023-08-24 17:59:44 +02:00
rocket.cc Move OS_STRING into backend.h, remove unnecessary main.hh includes everywhere 2024-02-27 23:53:05 +01:00
rocket.hh #pragma once 2023-08-24 17:59:44 +02:00
rope.cc Do some cleanups using clang-tidy 2023-10-04 23:38:52 +02:00
rope.hh #pragma once 2023-08-24 17:59:44 +02:00
rubberband.cc First public version, compilation on Windows (mingw64) verified 2022-08-06 14:06:22 +02:00
rubberband.hh Move OS_STRING into backend.h, remove unnecessary main.hh includes everywhere 2024-02-27 23:53:05 +01:00
savepng.c Clean up a bunch of unused functions 2023-09-03 21:34:09 +02:00
savepng.h Clean up a bunch of unused functions 2023-09-03 21:34:09 +02:00
scanner.cc Move OS_STRING into backend.h, remove unnecessary main.hh includes everywhere 2024-02-27 23:53:05 +01:00
scanner.hh #pragma once 2023-08-24 17:59:44 +02:00
screenshot_marker.cc Don't adjust zoom level with Cam Zoomer in screenshot build 2024-02-19 23:45:47 +01:00
screenshot_marker.hh #pragma once 2023-08-24 17:59:44 +02:00
scup.cc First public version, compilation on Windows (mingw64) verified 2022-08-06 14:06:22 +02:00
scup.hh #pragma once 2023-08-24 17:59:44 +02:00
SDL2_rotozoom.c Clean up and trim SDL2_rotozoom 2024-01-14 20:11:49 +01:00
SDL2_rotozoom.h Clean up and trim SDL2_rotozoom 2024-01-14 20:11:49 +01:00
SDL_ttf.c Fix building SDL_ttf with -Werror=format-security and a bit more cleanup 2024-01-26 19:32:47 +01:00
SDL_ttf.h Fix building SDL_ttf with -Werror=format-security and a bit more cleanup 2024-01-26 19:32:47 +01:00
seesaw.cc First public version, compilation on Windows (mingw64) verified 2022-08-06 14:06:22 +02:00
seesaw.hh #pragma once 2023-08-24 17:59:44 +02:00
settings.cc Move OS_STRING into backend.h, remove unnecessary main.hh includes everywhere 2024-02-27 23:53:05 +01:00
settings.hh #pragma once 2023-08-24 17:59:44 +02:00
shelf.cc Move OS_STRING into backend.h, remove unnecessary main.hh includes everywhere 2024-02-27 23:53:05 +01:00
shelf.hh #pragma once 2023-08-24 17:59:44 +02:00
simplebg.cc Use breadboard texture for background in the outside background type 2024-02-25 23:48:53 +01:00
simplebg.hh #pragma once 2023-08-24 17:59:44 +02:00
sincos.cc Move OS_STRING into backend.h, remove unnecessary main.hh includes everywhere 2024-02-27 23:53:05 +01:00
sincos.hh #pragma once 2023-08-24 17:59:44 +02:00
solver.cc Move OS_STRING into backend.h, remove unnecessary main.hh includes everywhere 2024-02-27 23:53:05 +01:00
solver.hh #pragma once 2023-08-24 17:59:44 +02:00
solver_ingame.cc Move OS_STRING into backend.h, remove unnecessary main.hh includes everywhere 2024-02-27 23:53:05 +01:00
solver_ingame.hh #pragma once 2023-08-24 17:59:44 +02:00
soundman.cc Move OS_STRING into backend.h, remove unnecessary main.hh includes everywhere 2024-02-27 23:53:05 +01:00
soundman.hh #pragma once 2023-08-24 17:59:44 +02:00
soundmanager.cc Use TMS_BACKEND_{PC,MOBILE} everywhere where applicable 2024-02-26 00:02:59 +01:00
soundmanager.hh Allow disabling sound (along with SDL2_mixer dependency) at compiletime 2024-01-09 23:41:13 +01:00
speaker.cc Fix regression with synthesiser being muted permanently 2023-11-30 23:57:32 +01:00
speaker.hh #pragma once 2023-08-24 17:59:44 +02:00
spikebot.cc Move OS_STRING into backend.h, remove unnecessary main.hh includes everywhere 2024-02-27 23:53:05 +01:00
spikebot.hh #pragma once 2023-08-24 17:59:44 +02:00
spikes.cc First public version, compilation on Windows (mingw64) verified 2022-08-06 14:06:22 +02:00
spikes.hh Trim trailing whitespace and some switch case reformatting 2024-01-21 21:50:10 +01:00
splank.cc First public version, compilation on Windows (mingw64) verified 2022-08-06 14:06:22 +02:00
splank.hh #pragma once 2023-08-24 17:59:44 +02:00
spritebuffer.cc Rework progress print logging 2024-02-09 20:31:46 +01:00
spritebuffer.hh #pragma once 2023-08-24 17:59:44 +02:00
stabilizer.cc Move OS_STRING into backend.h, remove unnecessary main.hh includes everywhere 2024-02-27 23:53:05 +01:00
stabilizer.hh #pragma once 2023-08-24 17:59:44 +02:00
sticky.cc Trim trailing whitespace and some switch case reformatting 2024-01-21 21:50:10 +01:00
sticky.hh #pragma once 2023-08-24 17:59:44 +02:00
switch.cc Remove wiki object export and now unused socket descriptions 2022-12-24 21:51:43 +01:00
switch.hh #pragma once 2023-08-24 17:59:44 +02:00
terrain.cc Move OS_STRING into backend.h, remove unnecessary main.hh includes everywhere 2024-02-27 23:53:05 +01:00
terrain.hh Minor cleanups in game.cc and related 2023-12-30 20:58:15 +01:00
tester.cc Remove wiki object export and now unused socket descriptions 2022-12-24 21:51:43 +01:00
tester.hh #pragma once 2023-08-24 17:59:44 +02:00
text.cc Trim trailing whitespace and some switch case reformatting 2024-01-21 21:50:10 +01:00
text.hh #pragma once 2023-08-24 17:59:44 +02:00
textbuffer.cc Rework progress print logging 2024-02-09 20:31:46 +01:00
textbuffer.hh #pragma once 2023-08-24 17:59:44 +02:00
tiles.cc First public version, compilation on Windows (mingw64) verified 2022-08-06 14:06:22 +02:00
tiles.hh #pragma once 2023-08-24 17:59:44 +02:00
tiltmeter.cc Move OS_STRING into backend.h, remove unnecessary main.hh includes everywhere 2024-02-27 23:53:05 +01:00
tiltmeter.hh #pragma once 2023-08-24 17:59:44 +02:00
timectrl.cc Move OS_STRING into backend.h, remove unnecessary main.hh includes everywhere 2024-02-27 23:53:05 +01:00
timectrl.hh #pragma once 2023-08-24 17:59:44 +02:00
timer.cc Move OS_STRING into backend.h, remove unnecessary main.hh includes everywhere 2024-02-27 23:53:05 +01:00
timer.hh #pragma once 2023-08-24 17:59:44 +02:00
tpixel.cc First public version, compilation on Windows (mingw64) verified 2022-08-06 14:06:22 +02:00
tpixel.hh #pragma once 2023-08-24 17:59:44 +02:00
trampoline.cc Trim trailing whitespace and some switch case reformatting 2024-01-21 21:50:10 +01:00
trampoline.hh #pragma once 2023-08-24 17:59:44 +02:00
transmitter.cc Remove wiki object export and now unused socket descriptions 2022-12-24 21:51:43 +01:00
transmitter.hh #pragma once 2023-08-24 17:59:44 +02:00
treasure_chest.cc Trim trailing whitespace and some switch case reformatting 2024-01-21 21:50:10 +01:00
treasure_chest.hh #pragma once 2023-08-24 17:59:44 +02:00
types.hh #pragma once 2023-08-24 17:59:44 +02:00
ud2.hh #pragma once 2023-08-24 17:59:44 +02:00
ui.cc Use TMS_BACKEND_{PC,MOBILE} everywhere where applicable 2024-02-26 00:02:59 +01:00
ui.hh Move OS_STRING into backend.h, remove unnecessary main.hh includes everywhere 2024-02-27 23:53:05 +01:00
ui_android.hh Drop mostly unused texture_quality setting 2024-02-26 17:23:11 +01:00
ui_gtk3.hh Use TMS_BACKEND_{PC,MOBILE} everywhere where applicable 2024-02-26 00:02:59 +01:00
ui_ios.hh Drop mostly unused texture_quality setting 2024-02-26 17:23:11 +01:00
velmeter.cc Move OS_STRING into backend.h, remove unnecessary main.hh includes everywhere 2024-02-27 23:53:05 +01:00
velmeter.hh #pragma once 2023-08-24 17:59:44 +02:00
vendor.cc Do some cleanups using clang-tidy 2023-10-04 23:38:52 +02:00
vendor.hh #pragma once 2023-08-24 17:59:44 +02:00
version.hh Principia 2024.02.29 2024-02-29 14:50:34 +01:00
weight.cc Move OS_STRING into backend.h, remove unnecessary main.hh includes everywhere 2024-02-27 23:53:05 +01:00
weight.hh #pragma once 2023-08-24 17:59:44 +02:00
wheel.cc First public version, compilation on Windows (mingw64) verified 2022-08-06 14:06:22 +02:00
wheel.hh #pragma once 2023-08-24 17:59:44 +02:00
widget_manager.cc Rework progress print logging 2024-02-09 20:31:46 +01:00
widget_manager.hh #pragma once 2023-08-24 17:59:44 +02:00
wmotor.cc Use object ID constants everywhere instead of magic numbers 2024-01-21 23:20:15 +01:00
wmotor.hh #pragma once 2023-08-24 17:59:44 +02:00
worker.cc Trim trailing whitespace and some switch case reformatting 2024-01-21 21:50:10 +01:00
worker.hh #pragma once 2023-08-24 17:59:44 +02:00
world.cc Use object ID constants everywhere instead of magic numbers 2024-01-21 23:20:15 +01:00
world.hh #pragma once 2023-08-24 17:59:44 +02:00
wplug.cc Move OS_STRING into backend.h, remove unnecessary main.hh includes everywhere 2024-02-27 23:53:05 +01:00
wplug.hh #pragma once 2023-08-24 17:59:44 +02:00
ysplitter.cc Move OS_STRING into backend.h, remove unnecessary main.hh includes everywhere 2024-02-27 23:53:05 +01:00
ysplitter.hh #pragma once 2023-08-24 17:59:44 +02:00