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chore: workaround VRCDefaultWorldScene generation issue
workarounds https://feedback.vrchat.com/sdk-bug-reports/p/3102-3103-vrcscenetemplateinitializer-does-not-create-sample-scene-if-udon-prepr
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cdb1b8294d
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2 changed files with 6 additions and 6 deletions
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@ -797,7 +797,7 @@ PlayerSettings:
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webGLMemoryGeometricGrowthCap: 96
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webGLPowerPreference: 2
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scriptingDefineSymbols:
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Android: VRC_SDK_VRCSDK3;UDON;UDONSHARP;UNITY_POST_PROCESSING_STACK_V2;VRC_ENABLE_PLAYER_PERSISTENCE
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Android: VRC_SDK_VRCSDK3;UDONSHARP;UNITY_POST_PROCESSING_STACK_V2;VRC_ENABLE_PLAYER_PERSISTENCE
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EmbeddedLinux: UNITY_POST_PROCESSING_STACK_V2
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GameCoreXboxOne: UNITY_POST_PROCESSING_STACK_V2
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Nintendo Switch: UNITY_POST_PROCESSING_STACK_V2
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@ -805,11 +805,11 @@ PlayerSettings:
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PS5: UNITY_POST_PROCESSING_STACK_V2
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QNX: UNITY_POST_PROCESSING_STACK_V2
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Stadia: UNITY_POST_PROCESSING_STACK_V2
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Standalone: VRC_SDK_VRCSDK3;UDON;UDONSHARP;UNITY_POST_PROCESSING_STACK_V2;VRC_ENABLE_PLAYER_PERSISTENCE
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Standalone: VRC_SDK_VRCSDK3;UDONSHARP;UNITY_POST_PROCESSING_STACK_V2;VRC_ENABLE_PLAYER_PERSISTENCE
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VisionOS: UNITY_POST_PROCESSING_STACK_V2
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WebGL: UNITY_POST_PROCESSING_STACK_V2
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XboxOne: UNITY_POST_PROCESSING_STACK_V2
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iPhone: VRC_SDK_VRCSDK3;UDON;UDONSHARP;UNITY_POST_PROCESSING_STACK_V2;VRC_ENABLE_PLAYER_PERSISTENCE
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iPhone: VRC_SDK_VRCSDK3;UDONSHARP;UNITY_POST_PROCESSING_STACK_V2;VRC_ENABLE_PLAYER_PERSISTENCE
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tvOS: UNITY_POST_PROCESSING_STACK_V2
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additionalCompilerArguments: {}
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platformArchitecture: {}
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@ -791,7 +791,7 @@ PlayerSettings:
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webGLMemoryGeometricGrowthCap: 96
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webGLPowerPreference: 2
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scriptingDefineSymbols:
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Android: VRC_SDK_VRCSDK3;UDON;UDONSHARP;UNITY_POST_PROCESSING_STACK_V2;VRC_ENABLE_PLAYER_PERSISTENCE
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Android: VRC_SDK_VRCSDK3;UDONSHARP;UNITY_POST_PROCESSING_STACK_V2;VRC_ENABLE_PLAYER_PERSISTENCE
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EmbeddedLinux: UNITY_POST_PROCESSING_STACK_V2
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GameCoreXboxOne: UNITY_POST_PROCESSING_STACK_V2
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Nintendo Switch: UNITY_POST_PROCESSING_STACK_V2
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@ -799,11 +799,11 @@ PlayerSettings:
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PS5: UNITY_POST_PROCESSING_STACK_V2
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QNX: UNITY_POST_PROCESSING_STACK_V2
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Stadia: UNITY_POST_PROCESSING_STACK_V2
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Standalone: VRC_SDK_VRCSDK3;UDON;UDONSHARP;UNITY_POST_PROCESSING_STACK_V2;VRC_ENABLE_PLAYER_PERSISTENCE
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Standalone: VRC_SDK_VRCSDK3;UDONSHARP;UNITY_POST_PROCESSING_STACK_V2;VRC_ENABLE_PLAYER_PERSISTENCE
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VisionOS: UNITY_POST_PROCESSING_STACK_V2
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WebGL: UNITY_POST_PROCESSING_STACK_V2
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XboxOne: UNITY_POST_PROCESSING_STACK_V2
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iPhone: VRC_SDK_VRCSDK3;UDON;UDONSHARP;UNITY_POST_PROCESSING_STACK_V2;VRC_ENABLE_PLAYER_PERSISTENCE
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iPhone: VRC_SDK_VRCSDK3;UDONSHARP;UNITY_POST_PROCESSING_STACK_V2;VRC_ENABLE_PLAYER_PERSISTENCE
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tvOS: UNITY_POST_PROCESSING_STACK_V2
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additionalCompilerArguments: {}
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platformArchitecture: {}
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