Magpie/Runtime/GDIFrameSource.h

33 lines
562 B
C++

#pragma once
#include "pch.h"
#include "FrameSourceBase.h"
class GDIFrameSource : public FrameSourceBase {
public:
GDIFrameSource() {};
virtual ~GDIFrameSource() {}
bool Initialize() override;
ComPtr<ID3D11Texture2D> GetOutput() override;
bool Update() override;
bool HasRoundCornerInWin11() override {
return false;
}
private:
ComPtr<ID3D11DeviceContext> _d3dDC;
HWND _hwndSrc = NULL;
ComPtr<ID3D11Texture2D> _output;
RECT _srcClientRect{};
SIZE _srcClientSize{};
RECT _srcWndRect{};
SIZE _srcWndSize{};
std::vector<BYTE> _pixels;
};