ROllerozxa
1505be8191
Use #pragma once in TMS sources
2026-06-07 20:55:02 +02:00
ROllerozxa
a2b7870842
Clean up TMS includes in Principia code
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Always only `#include <tms/cpp.hh>` in C++ source files to make sure everything gets included with the correct declarations (i.e. `extern "C"` for TMS C stuff)
2026-06-07 20:50:17 +02:00
ROllerozxa
9ffb133da5
Add experimental unity build support behind UNITY_BUILD compile option
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It will build most of the main C++ codebase in one chunk, as well as build the entirety of Box2D in its own chunk. This should significantly improve build times for full builds.
2026-06-07 19:20:21 +02:00
ROllerozxa
76bd4d9c70
Undefine preprocessor defines that conflict across source files
2026-06-07 16:34:45 +02:00
ROllerozxa
df00758dfe
Move some static global variables that cause collisions into static class members
2026-06-07 16:12:32 +02:00
ROllerozxa
e1ceb49cd2
Rename and deduplicate name colliding vert structs
2026-06-07 00:51:15 +02:00
ROllerozxa
a22c9ed7e6
Principia 2026.06.06
2026.06.06
2026-06-06 13:24:48 +02:00
ROllerozxa
d54405e45c
Add fastlane changelog for upcoming version
2026-06-06 13:03:35 +02:00
ROllerozxa
0ad08adab8
Deduplicate base LuaScript sprite verts
2026-06-05 21:43:09 +02:00
ROllerozxa
422e95b14c
Clean up commented out code in wall pivot source file
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Likely half-remaining remnants from when the wall pivot was like the static motor in Apparatus
2026-06-05 20:23:40 +02:00
ROllerozxa
a9fffcd18f
Cleanup and minor refactoring in model.cc/hh
2026-06-05 20:22:28 +02:00
ROllerozxa
89ea9eebbd
Move "initialized" variables for static class init into a class member
2026-06-05 19:49:33 +02:00
ROllerozxa
9580040c73
Readd #include <time.h> in pkgman.hh
2026-06-05 16:55:21 +02:00
ROllerozxa
689163b24e
Extract some pkginfo methods out of header
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Removes the dependency on progress.hh in pkgman.hh
2026-06-05 16:52:26 +02:00
ROllerozxa
a3ffe63962
Disable vsync when in a loading screen
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This used to be the case but I removed it in 006f12e8d6 which made e.g. initial loading unnecessarily slow. Bring it back for now.
2026-06-05 16:25:45 +02:00
ROllerozxa
d14bf51465
Cleanups and minor refactoring in object_factory.cc/hh
2026-06-05 16:24:41 +02:00
ROllerozxa
f3e13c4a80
Cleanups and minor refactoring in main.cc/hh
2026-06-05 16:22:31 +02:00
ROllerozxa
eca1b4807b
Bump Windows deps
2026-06-04 23:43:16 +02:00
ROllerozxa
c6be936430
Merge branch 'master' of github.com:Bithack/principia
2026-06-04 23:41:19 +02:00
ROllerozxa
6689542b27
Bump Android deps
2026-06-04 23:40:51 +02:00
Dimitris Dafnis
08ab103f44
Guard external URL launch in the in-game WebView ( #215 )
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When the WebView opens a URL that is neither a principia: link nor a
community-host page, it hands it to an external app with
startActivity(ACTION_VIEW). On a device with no app able to open the URI
that call throws ActivityNotFoundException and the activity crashes.
Wrap the launch in a try/catch so an unresolvable link is logged and the
WebView dialog still closes cleanly.
2026-06-04 20:37:22 +02:00
ROllerozxa
de03bb63fe
Remove unnecessary Windows-specific codepath for getting level modification date
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mingw-w64 has historically provided polyfills for this, but seems like UCRT also provides this functionality nowadays, so no reason to keep this around
2026-06-03 20:51:14 +02:00
ROllerozxa
ef59cc871a
Use real GL types for pipeline uniform functions
2026-06-03 19:07:00 +02:00
ROllerozxa
8246880adc
Don't link against GTK3 libs if we're doing a desktop build with Imgui backend
2026-06-03 19:05:18 +02:00
ROllerozxa
814eaea412
Remove some unnecessary FILE_IN_ASSET usages
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These methods are never used for loading the main puzzle package or levels on Android
2026-06-02 22:12:16 +02:00
ROllerozxa
63d60d6a45
Add progress-dump tool for dumping data.bin progress data
2026-06-02 21:29:56 +02:00
ROllerozxa
cfcc169661
Cleanup and minor refactoring of progress.cc/hh
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Also document some stuff in the progress.hh header
2026-06-02 21:23:20 +02:00
ROllerozxa
2a8ad3df09
Deduplicate and reduce indentation in some pkgman methods
2026-06-02 21:09:48 +02:00
ROllerozxa
a9408d30ca
Import Kaitai Struct files into utils/kaitai/
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Originally maintained at https://github.com/principia-game/kaitai
2026-06-02 16:52:24 +02:00
ROllerozxa
10e05d687b
Add package-creator tool for making package files from JSON data
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Rewritten from the PackageCreator Python script to use Principia's own package writing utilities instead
2026-06-02 16:14:56 +02:00
ROllerozxa
6ea828e4d3
Fix up usage instructions for featured-list-creator
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Make it more in line with how it is for the other util programs
2026-06-02 00:38:18 +02:00
ROllerozxa
66923575b4
Merge in featured-list-creator into utils/
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Originally a C program (previously Python script) at https://github.com/principia-game/featured-list-creator for creating fl.cache files for the community site, merge into the main repository so it is with all the other util programs.
2026-06-02 00:31:44 +02:00
ROllerozxa
f564ba2e3f
Fix move_matching_files Windows codepath in migration code
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Need to turn strings wide for the UTF-16 Win32 API functions...
2026-05-31 21:49:16 +02:00
ROllerozxa
734fb3f8d7
Add lvlbuf-decompressor tool for decompressing level buffer
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Rewritten from the original `level-decompressor` Python script into C++ using Principia's own level reader
2026-05-31 01:14:08 +02:00
ROllerozxa
71be99541b
Add compiler flags for dead code removal in util programs
2026-05-31 00:17:48 +02:00
ROllerozxa
0051979187
Add lvl-icon-extractor tool for extracting icon from level files
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Rewritten from the original `level-screenshot-converter` Python script into C++ using Principia's own level reader and libpng directly
2026-05-31 00:17:18 +02:00
ROllerozxa
01236f4b31
Move util programs back into main repository
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Also includes new Makefiles for building them and a README in the main utils dir
2026-05-30 01:04:34 +02:00
ROllerozxa
f2413ac302
Cleanups in pkgman source file
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Code cleanups, convert comments into annotations consumable by Doxygen, etc...
2026-05-30 00:49:13 +02:00
goodusername123
2a5a1e98ff
make Windows installer high DPI aware. ( #213 )
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also flips on `XPStyle` to ensure newer styled UI controls are used.
2026-05-28 14:19:49 +02:00
ROllerozxa
cdb15b688b
Fixes in imgui dialog code
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Fixes for things that broke in a newer version of dear imgui & other bugfixes
2026-05-17 22:37:24 +02:00
ROllerozxa
b86f959b6f
Update Dear Imgui to 93e396f
2026-05-17 22:35:13 +02:00
ROllerozxa
8771027650
Cleanups in entity source file
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Code cleanups, convert comments into annotations consumable by Doxygen where applicable, renames and splits up the shape extruder object's class into a separate source files, etc...
2026-05-16 17:31:48 +02:00
ROllerozxa
fac177b9f1
Fix CI
2026-05-11 17:09:19 +02:00
ROllerozxa
1888998337
Comment out archive: false in CI workflows
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nightly.link doesn't support bare artifacts yet
2026-05-11 16:55:11 +02:00
ROllerozxa
4eee1846ff
Bump GitHub Actions action versions
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Also use new `archive: false` for artifact uploading where appropriate to prevent nested zips from happening
2026-04-27 20:36:25 +02:00
ROllerozxa
e7a5b860c3
Flip suction cup model so that sockets are not inverted
2026-04-15 21:54:59 +02:00
ROllerozxa
e9893fc481
Fix Windows build on Clang 22
2026-04-15 21:41:44 +02:00
ROllerozxa
2c99bf67c4
Android: Open links outside of community host in external browser
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The community site has links to all sorts of external websites that really does not like the webview, and the user likely wants them to be opened in an external browser in this case rather than be confined to the app's webview.
2026-03-25 00:18:55 +01:00
ROllerozxa
e83b594ef0
Refactor LuaScript code, split out API into separate files
2026-03-15 22:09:36 +01:00
ROllerozxa
b66c183655
Enable Luasocket on Android
2026-03-12 21:41:15 +01:00